Home
last modified time | relevance | path

Searched refs:powValue (Results 1 - 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dcomponent_util_functions.h35 constexpr float powValue = 1.5f; in CalculateSafeLightRange() local
36 range = BASE_NS::Math::sqrt(BASE_NS::Math::pow(lightIntensity + minLightIntensityAdd, powValue)); in CalculateSafeLightRange()

Completed in 1 milliseconds