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Help
Searched
refs:postproc
(Results
1 - 3
of
3
) sorted by relevance
/foundation/graphic/graphic_3d/kits/js/src/
H
A
D
PostProcJS.cpp
127
auto
postproc
= interface_pointer_cast<SCENE_NS::IPostProcess>(
in PostProcJS()
local
135
SetNativeObject(interface_pointer_cast<META_NS::IObject>(
postproc
), false);
in PostProcJS()
136
StoreJsObj(interface_pointer_cast<META_NS::IObject>(
postproc
), meJs);
in PostProcJS()
146
ExecSyncTask([
postproc
, &tone]() {
in PostProcJS()
147
tone =
postproc
->Tonemap()->GetValue();
in PostProcJS()
155
ExecSyncTask([
postproc
]() -> META_NS::IAny::Ptr {
in PostProcJS()
156
SCENE_NS::IBloom::Ptr bloom =
postproc
->Bloom()->GetValue();
in PostProcJS()
175
auto
postproc
= interface_cast<SCENE_NS::IPostProcess>(GetNativeObject());
in SetToneMapping()
local
176
if (!
postproc
) {
in SetToneMapping()
202
ctx.This(), //
postproc
in SetToneMapping()
[all...]
H
A
D
CameraJS.cpp
334
SCENE_NS::IPostProcess::Ptr
postproc
;
in GetPostProcess()
local
335
ExecSyncTask([camera, &
postproc
]() {
in GetPostProcess()
336
postproc
= camera->PostProcess()->GetValue();
in GetPostProcess()
339
auto obj = interface_pointer_cast<META_NS::IObject>(
postproc
);
in GetPostProcess()
369
SCENE_NS::IPostProcess::Ptr
postproc
;
in SetPostProcess()
local
384
postproc
= interface_pointer_cast<SCENE_NS::IPostProcess>(native->GetNativeObject());
in SetPostProcess()
387
ExecSyncTask([camera,
postproc
= BASE_NS::move(
postproc
)]() {
in SetPostProcess()
388
camera->PostProcess()->SetValue(
postproc
);
in SetPostProcess()
H
A
D
ToneMapJS.cpp
160
auto
postproc
= GetNativeMeta<SCENE_NS::IPostProcess>(postProcJS);
in ToneMapJS()
local
170
ExecSyncTask([&tonemap, exposure, type,
postproc
]() -> META_NS::IAny::Ptr {
in ToneMapJS()
177
postproc
->Tonemap()->SetValue(tonemap);
in ToneMapJS()
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