Searched refs:postProcessMgr_ (Results 1 - 2 of 2) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
H A D | render_system.h | 253 IPostProcessComponentManager* postProcessMgr_ = nullptr; member in final
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H A D | render_system.cpp | 1160 postProcessMgr_(GetManager<IPostProcessComponentManager>(ecs)), in RenderSystem() 1327 const auto postprocessGen = postProcessMgr_->GetGenerationCounter(); in Update() 1882 postProcessMgr_, postProcessConfigMgr_, nameMgr_, properties_.dataStoreScene, component.postProcess); 2180 if (renderContext_ && postProcessMgr_ && postProcessConfigMgr_) { 2188 const auto postProcessCount = postProcessMgr_->GetComponentCount(); 2190 if (const auto handle = postProcessMgr_->Read(id); handle) { 2208 const Entity ppEntity = postProcessMgr_->GetEntity(id); 2210 postProcessMgr_, postProcessConfigMgr_, nameMgr_, properties_.dataStoreScene, ppEntity); 2227 postProcessMgr_, postProcessConfigMgr_, nameMgr_, properties_.dataStoreScene, ppEntity);
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