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Searched refs:postProcessMgr_ (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.h253 IPostProcessComponentManager* postProcessMgr_ = nullptr; member in final
H A Drender_system.cpp1160 postProcessMgr_(GetManager<IPostProcessComponentManager>(ecs)), in RenderSystem()
1327 const auto postprocessGen = postProcessMgr_->GetGenerationCounter(); in Update()
1882 postProcessMgr_, postProcessConfigMgr_, nameMgr_, properties_.dataStoreScene, component.postProcess);
2180 if (renderContext_ && postProcessMgr_ && postProcessConfigMgr_) {
2188 const auto postProcessCount = postProcessMgr_->GetComponentCount();
2190 if (const auto handle = postProcessMgr_->Read(id); handle) {
2208 const Entity ppEntity = postProcessMgr_->GetEntity(id);
2210 postProcessMgr_, postProcessConfigMgr_, nameMgr_, properties_.dataStoreScene, ppEntity);
2227 postProcessMgr_, postProcessConfigMgr_, nameMgr_, properties_.dataStoreScene, ppEntity);

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