Searched refs:posView (Results 1 - 1 of 1) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | mesh_builder.cpp | 934 auto posView = array_view(reinterpret_cast<const Math::Vec3*>(positions.buffer.data()), vertexCount); in GenerateDefaultTangents() local 946 MeshUtil::CalculateTangents(indicesView, posView, norView, uvsView, outTangents); in GenerateDefaultTangents() 951 MeshUtil::CalculateTangents(indicesView, posView, norView, uvsView, outTangents); in GenerateDefaultTangents() 956 MeshUtil::CalculateTangents(indicesView, posView, norView, uvsView, outTangents); in GenerateDefaultTangents()
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