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Help
Searched
refs:playMode
(Results
1 - 18
of
18
) sorted by relevance
/foundation/arkui/ace_engine/frameworks/core/animation/
H
A
D
animator_info.h
106
void SetPlayMode(AnimationDirection
playMode
)
in SetPlayMode()
argument
108
playMode_ =
playMode
;
in SetPlayMode()
/foundation/arkui/ace_engine/frameworks/bridge/cj_frontend/interfaces/cj_ffi/
H
A
D
cj_animate_param_ffi.cpp
58
if (animationValue.
playMode
.hasValue) {
in ParseCjAnimation()
59
result.SetAnimationDirection(ANIMATION_DIRECTION[animationValue.
playMode
.value]);
in ParseCjAnimation()
H
A
D
cj_animate_param_ffi.h
31
NativeOptionInt32
playMode
;
member
/foundation/multimedia/ringtone_library/services/ringtone_helper/src/
H
A
D
vibrate_asset.cpp
148
void VibrateAsset::SetPlayMode(int32_t
playMode
)
in SetPlayMode()
argument
150
member_[VIBRATE_COLUMN_PLAY_MODE] =
playMode
;
in SetPlayMode()
/foundation/arkui/ace_engine/interfaces/native/node/
H
A
D
node_transition.cpp
112
toEffectOption->animation.
playMode
= effectOption->animation->
playMode
;
in ConvertToEffectOption()
H
A
D
animate_impl.h
36
ArkUI_AnimationPlayMode
playMode
;
member
H
A
D
node_animate.cpp
38
option->
playMode
= ArkUI_AnimationPlayMode::ARKUI_ANIMATION_PLAY_MODE_NORMAL;
in OH_ArkUI_AnimateOption_Create()
89
return option->
playMode
;
in OH_ArkUI_AnimateOption_GetPlayMode()
146
option->
playMode
= value;
in OH_ArkUI_AnimateOption_SetPlayMode()
H
A
D
animate_impl.cpp
42
animateOption.
playMode
= static_cast<ArkUI_Int32>(option->
playMode
);
in AnimateTo()
H
A
D
style_modifier.cpp
770
animationOption.
playMode
= direction;
in ParseAnimation()
780
animationOption.
playMode
= 0;
in ResetAnimation()
10610
g_numberValues[animationPlayModeIndex].i32 =UnConvertAnimationDirection(opacityTransition.animation.
playMode
);
in GetOpacityTransition()
10635
g_numberValues[animationPlayModeIndex].i32 = UnConvertAnimationDirection(rotateTransition.animation.
playMode
);
in GetRotateTransition()
10658
g_numberValues[animationPlayModeIndex].i32 = UnConvertAnimationDirection(scaleTransition.animation.
playMode
);
in GetScaleTransition()
10682
g_numberValues[animationPlayModeIndex].i32 = UnConvertAnimationDirection(translateTransition.animation.
playMode
);
in GetTranslateTransition()
10703
g_numberValues[animationPlayModeIndex].i32 = moveTransition.animation.
playMode
;
in GetMoveTransition()
/foundation/multimedia/ringtone_library/services/ringtone_setting/src/
H
A
D
vibrate_metadata.cpp
176
void VibrateMetadata::SetPlayMode(const VariantData &
playMode
)
in SetPlayMode()
argument
178
vibratePlayMode_ = std::get<int32_t>(
playMode
);
in SetPlayMode()
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/
H
A
D
js_animator.h
42
static void SetPlayMode(int32_t
playMode
);
H
A
D
js_animator.cpp
88
AnimationDirection
playMode
= animatorInfo->GetPlayMode();
in HandleAnimatorInfo()
local
93
animator->SetAnimationDirection(
playMode
);
in HandleAnimatorInfo()
165
JSClass<JSAnimator>::StaticMethod("
playMode
", &JSAnimator::SetPlayMode, opt);
in JSBind()
303
void JSAnimator::SetPlayMode(int32_t
playMode
)
in SetPlayMode()
argument
310
animatorInfo->SetPlayMode(static_cast<AnimationDirection>(
playMode
));
in SetPlayMode()
/foundation/multimedia/ringtone_library/interfaces/inner_api/native/
H
A
D
vibrate_asset.h
64
EXPORT void SetPlayMode(int32_t
playMode
);
/foundation/multimedia/media_lite/services/player_lite/impl/player_control/include/
H
A
D
player_define.h
108
RenderMode
playMode
;
member
/foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/
H
A
D
node_animate.cpp
168
DIRECTION_LIST[option.
playMode
> static_cast<ArkUI_Int32>(DIRECTION_LIST.size()) ? 0 : option.
playMode
]);
in AnimateTo()
H
A
D
node_common_modifier.cpp
3978
option->SetAnimationDirection(static_cast<AnimationDirection>(animationOption->
playMode
));
in SetAnimationOption()
4139
animationType.
playMode
= static_cast<int32_t>(animationOption->GetAnimationDirection());
in ParseAnimationOptionToStruct()
6024
static_cast<ArkUI_Uint32>(animation.
playMode
) > DIRECTION_LIST.size() ? 0 : animation.
playMode
]);
in ParseTransition()
/foundation/multimedia/media_lite/services/player_lite/impl/player_control/player/
H
A
D
liteplayer.cpp
169
streamAttr_.
playMode
= RENDER_MODE_NORMAL;
in PlayerControl()
216
streamAttr_.
playMode
= RENDER_MODE_NORMAL;
in InitAttr()
637
streamAttr_.
playMode
= RENDER_MODE_PAUSE_AFTER_PLAY;
in SetStreamAttr()
653
sinkManager_->SetRenderMode(streamAttr_.
playMode
);
in SetStreamAttr()
/foundation/arkui/ace_engine/frameworks/core/interfaces/arkoala/
H
A
D
arkoala_api.h
509
ArkUI_Int32
playMode
;
member
1202
ArkUI_Int32
playMode
;
member
Completed in 66 milliseconds