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Searched refs:picking_ (Results 1 - 8 of 8) sorted by relevance

/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_holder.cpp294 picking_ = GetInstance<CORE3D_NS::IPicking>(*renderContext_->GetInterface<IClassRegister>(), UID_PICKING); in InitializeScene()
2986 if (picking_ && ecs_) { in GetWorldMatrixComponentAABB()
2987 auto result = picking_->GetWorldMatrixComponentAABB(entity, isRecursive, *ecs_); in GetWorldMatrixComponentAABB()
2999 if (picking_ && ecs_) { in GetTransformComponentAABB()
3000 auto result = picking_->GetTransformComponentAABB(entity, isRecursive, *ecs_); in GetTransformComponentAABB()
3013 if (picking_ && ecs_) { in GetWorldAABB()
3014 auto result = picking_->GetWorldAABB(world, aabbMin, aabbMax); in GetWorldAABB()
3042 if (picking_ && ecs_) { in RayCast()
3043 auto result = picking_->RayCast(*ecs_, start, direction); in RayCast()
3052 if (picking_ in RayCast()
[all...]
H A Dscene_holder.h593 CORE3D_NS::IPicking* picking_ { nullptr };
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Dskinning_system.h78 IPicking& picking_; member in final
H A Drender_preprocessor_system.h141 IPicking* picking_ = nullptr; member in final
H A Dskinning_system.cpp137 : active_(true), ecs_(ecs), picking_(*GetPicking(ecs)), skinManager_(*GetManager<ISkinComponentManager>(ecs)), in SkinningSystem()
276 UpdateJointBounds(picking_, mesh.jointBounds, skinEntityWorld, jointMatrices); in UpdateSkin()
H A Drender_preprocessor_system.cpp137 picking_ = GetInstance<IPicking>(*renderContext_->GetInterface<IClassRegister>(), UID_PICKING); in RenderPreprocessorSystem()
382 const MinAndMax mam = picking_->GetWorldAABB(world, submesh.aabbMin, submesh.aabbMax); in GatherSortData()
H A Drender_system.h266 IPicking* picking_ = nullptr; member in final
H A Drender_system.cpp1168 picking_ = GetInstance<IPicking>(*renderContext_->GetInterface<IClassRegister>(), UID_PICKING); in RenderSystem()
1511 CORE_ASSERT(picking_); in ProcessMesh() variable
1750 CORE_ASSERT(picking_);
1934 if (frustumUtil_ && picking_) {
1940 picking_->GetWorldAABB(reflectionPlaneMatrix.matrix, meshHandle->aabbMin, meshHandle->aabbMax);

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