Searched refs:picking_ (Results 1 - 8 of 8) sorted by relevance
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | scene_holder.cpp | 294 picking_ = GetInstance<CORE3D_NS::IPicking>(*renderContext_->GetInterface<IClassRegister>(), UID_PICKING); in InitializeScene() 2986 if (picking_ && ecs_) { in GetWorldMatrixComponentAABB() 2987 auto result = picking_->GetWorldMatrixComponentAABB(entity, isRecursive, *ecs_); in GetWorldMatrixComponentAABB() 2999 if (picking_ && ecs_) { in GetTransformComponentAABB() 3000 auto result = picking_->GetTransformComponentAABB(entity, isRecursive, *ecs_); in GetTransformComponentAABB() 3013 if (picking_ && ecs_) { in GetWorldAABB() 3014 auto result = picking_->GetWorldAABB(world, aabbMin, aabbMax); in GetWorldAABB() 3042 if (picking_ && ecs_) { in RayCast() 3043 auto result = picking_->RayCast(*ecs_, start, direction); in RayCast() 3052 if (picking_ in RayCast() [all...] |
H A D | scene_holder.h | 593 CORE3D_NS::IPicking* picking_ { nullptr };
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
H A D | skinning_system.h | 78 IPicking& picking_; member in final
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H A D | render_preprocessor_system.h | 141 IPicking* picking_ = nullptr; member in final
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H A D | skinning_system.cpp | 137 : active_(true), ecs_(ecs), picking_(*GetPicking(ecs)), skinManager_(*GetManager<ISkinComponentManager>(ecs)), in SkinningSystem() 276 UpdateJointBounds(picking_, mesh.jointBounds, skinEntityWorld, jointMatrices); in UpdateSkin()
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H A D | render_preprocessor_system.cpp | 137 picking_ = GetInstance<IPicking>(*renderContext_->GetInterface<IClassRegister>(), UID_PICKING); in RenderPreprocessorSystem() 382 const MinAndMax mam = picking_->GetWorldAABB(world, submesh.aabbMin, submesh.aabbMax); in GatherSortData()
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H A D | render_system.h | 266 IPicking* picking_ = nullptr; member in final
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H A D | render_system.cpp | 1168 picking_ = GetInstance<IPicking>(*renderContext_->GetInterface<IClassRegister>(), UID_PICKING); in RenderSystem() 1511 CORE_ASSERT(picking_); in ProcessMesh() variable 1750 CORE_ASSERT(picking_); 1934 if (frustumUtil_ && picking_) { 1940 picking_->GetWorldAABB(reflectionPlaneMatrix.matrix, meshHandle->aabbMin, meshHandle->aabbMax);
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