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Searched refs:pendingDeallocations_ (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dnode_context_descriptor_set_manager_vk.cpp69 for (auto& ref : pendingDeallocations_) { in ~NodeContextDescriptorSetManagerVk()
126 pendingDeallocations_.push_back(move(pd)); in ResetAndReserve()
178 pendingDeallocations_.push_back(move(pd)); in BeginFrame()
191 pendingDeallocations_.push_back(move(pd)); in BeginFrame()
210 if (!pendingDeallocations_.empty()) { in BeginFrame()
215 auto oldRes = std::partition(pendingDeallocations_.begin(), pendingDeallocations_.end(), in BeginFrame()
218 std::for_each(oldRes, pendingDeallocations_.end(), [this](auto& res) { DestroyPool(res.descriptorPool); }); in BeginFrame()
219 pendingDeallocations_.erase(oldRes, pendingDeallocations_ in BeginFrame()
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H A Dnode_context_descriptor_set_manager_vk.h152 BASE_NS::vector<PendingDeallocations> pendingDeallocations_;
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dgpu_resource_manager_base.h89 BASE_NS::vector<PendingDeallocData> pendingDeallocations_; member in final

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