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Searched refs:pendingBufferNum (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_surface/utils/frame_report/src/
H A Dframe_report.cpp127 void FrameReport::SetPendingBufferNum(const std::string& layerName, int32_t pendingBufferNum) in SetPendingBufferNum() argument
129 pendingBufferNum_.store(pendingBufferNum); in SetPendingBufferNum()
198 "{\"dequeueBufferTime\":\"%d\",\"queueBufferTime\":\"%d\",\"pendingBufferNum\":\"%d\"," in Report()
/foundation/graphic/graphic_surface/utils/frame_report/export/
H A Dframe_report.h42 void SetPendingBufferNum(const std::string& layerName, int32_t pendingBufferNum);

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