Searched refs:pathAttributes (Results 1 - 1 of 1) sorted by relevance
/foundation/arkui/ace_engine/interfaces/native/node/ |
H A D | style_modifier.cpp | 1893 ArkUI_Float32 pathAttributes[NUM_2]; in SetClipShape() local 1897 pathAttributes[NUM_0] = item->value[NUM_1].f32; in SetClipShape() 1898 pathAttributes[NUM_1] = item->value[NUM_2].f32; in SetClipShape() 1901 node->uiNodeHandle, "path", &pathAttributes, item->string, unit); in SetClipShape() 2710 ArkUI_Float32 pathAttributes[NUM_2]; in SetMask() local 2714 pathAttributes[NUM_0] = item->value[NUM_4].f32; // path width in SetMask() 2718 pathAttributes[NUM_1] = item->value[NUM_5].f32; // path height in SetMask() 2720 node->uiNodeHandle, "path", fill, stroke, strokeWidth, &pathAttributes, item->string, unit); in SetMask() 11397 ArkUI_Float32 pathAttributes[NUM_2]; in SetSliderBlockStyle() local 11401 pathAttributes[NUM_ in SetSliderBlockStyle() [all...] |
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