Searched refs:patchedPath (Results 1 - 1 of 1) sorted by relevance
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | scene_impl.cpp | 401 META_NS::ObjectId ResolveNodeTypeFromPath(const BASE_NS::string_view patchedPath, bool isNodeType) in ResolveNodeTypeFromPath() argument 412 const auto& ecsNode = root.LookupNodeByPath(patchedPath); in ResolveNodeTypeFromPath() 417 CORE_LOG_W("%s:No entity for %s, type info not available", __func__, BASE_NS::string(patchedPath).c_str()); in ResolveNodeTypeFromPath() 468 BASE_NS::string patchedPath = recurse ? NormalizePath(path) : BASE_NS::string(path.data(), path.size()); in GetNodeRecursive() local 469 if (auto ite = nodes_.find(patchedPath) != nodes_.cend()) { in GetNodeRecursive() 470 return nodes_[patchedPath]; in GetNodeRecursive() 475 size_t ix = patchedPath.find('/', 1); in GetNodeRecursive() 477 auto substr = patchedPath.substr(0, ix); in GetNodeRecursive() 481 ix = patchedPath.find('/', ix); in GetNodeRecursive() 490 implementationId = ResolveNodeTypeFromPath(patchedPath, isNodeTyp in GetNodeRecursive() 853 BASE_NS::string patchedPath; NormalizePath() local 877 FindEcsObject(const BASE_NS::string_view& path, BASE_NS::string& patchedPath) FindEcsObject() argument [all...] |
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