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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dasset_loader.cpp391 BASE_NS::string patchedDepUri = dep.src; in LoadJsonEntityCollection() local
393 patchedDepUri.append("?target=").append(entityTarget); in LoadJsonEntityCollection()
394 if (!assetManager_.IsCachedCollection(patchedDepUri, dep.contextUri)) { in LoadJsonEntityCollection()
396 assetManager_.CreateCachedCollection(ec_.GetEcs(), patchedDepUri, dep.contextUri); in LoadJsonEntityCollection()
398 assetManager_.CreateAssetLoader(*cacheEc, patchedDepUri, dep.contextUri)); in LoadJsonEntityCollection()

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