Home
last modified time | relevance | path

Searched refs:parentState (Results 1 - 6 of 6) sorted by relevance

/foundation/CastEngine/castengine_cast_framework/service/src/session/include/
H A Dcast_session_impl.h99 BaseState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in BaseState()
100 : State(parentState), session_(session), stateId_(stateId) {}; in BaseState()
118 DefaultState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in DefaultState()
119 : BaseState(stateId, session, parentState) {}; in DefaultState()
130 DisconnectedState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in DisconnectedState()
131 : BaseState(stateId, session, parentState) {}; in DisconnectedState()
142 AuthingState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in AuthingState()
143 : BaseState(stateId, session, parentState) {}; in AuthingState()
154 ConnectingState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in ConnectingState()
155 : BaseState(stateId, session, parentState) {}; in ConnectingState()
[all...]
/foundation/CastEngine/castengine_cast_plus_stream/include/
H A Dcast_session_impl.h99 BaseState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in BaseState()
100 : State(parentState), session_(session), stateId_(stateId) {}; in BaseState()
118 DefaultState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in DefaultState()
119 : BaseState(stateId, session, parentState) {}; in DefaultState()
130 DisconnectedState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in DisconnectedState()
131 : BaseState(stateId, session, parentState) {}; in DisconnectedState()
142 AuthingState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in AuthingState()
143 : BaseState(stateId, session, parentState) {}; in AuthingState()
154 ConnectingState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in ConnectingState()
155 : BaseState(stateId, session, parentState) {}; in ConnectingState()
[all...]
/foundation/CastEngine/castengine_cast_plus_stream/src/utils/include/
H A Dstate_machine.h32 explicit State(const std::shared_ptr<State> &parentState = nullptr) : parentState_(parentState) {} in State()
/foundation/CastEngine/castengine_cast_framework/service/src/session/src/utils/include/
H A Dstate_machine.h32 explicit State(const std::shared_ptr<State> &parentState = nullptr) : parentState_(parentState) {} in State()
/foundation/graphic/graphic_3d/lume/metaobject/src/animation/
H A Dstaggered_animation_state.cpp182 float parentProgress, IAnimationInternal::AnimationTargetState parentState, bool reverse) noexcept
188 if (parentState == AnimationTargetState::RUNNING) {
196 params.state = parentState;
/foundation/window/window_manager/window_scene/session_manager/src/
H A Dscene_session_manager.cpp4199 const auto& parentState = parentSceneSession->GetSessionState(); in IsSessionVisible() local
4201 if (parentState == SessionState::STATE_INACTIVE || parentState == SessionState::STATE_BACKGROUND) { in IsSessionVisible()

Completed in 20 milliseconds