Searched refs:parentState (Results 1 - 6 of 6) sorted by relevance
/foundation/CastEngine/castengine_cast_framework/service/src/session/include/ |
H A D | cast_session_impl.h | 99 BaseState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in BaseState() 100 : State(parentState), session_(session), stateId_(stateId) {}; in BaseState() 118 DefaultState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in DefaultState() 119 : BaseState(stateId, session, parentState) {}; in DefaultState() 130 DisconnectedState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in DisconnectedState() 131 : BaseState(stateId, session, parentState) {}; in DisconnectedState() 142 AuthingState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in AuthingState() 143 : BaseState(stateId, session, parentState) {}; in AuthingState() 154 ConnectingState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in ConnectingState() 155 : BaseState(stateId, session, parentState) {}; in ConnectingState() [all...] |
/foundation/CastEngine/castengine_cast_plus_stream/include/ |
H A D | cast_session_impl.h | 99 BaseState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in BaseState() 100 : State(parentState), session_(session), stateId_(stateId) {}; in BaseState() 118 DefaultState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in DefaultState() 119 : BaseState(stateId, session, parentState) {}; in DefaultState() 130 DisconnectedState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in DisconnectedState() 131 : BaseState(stateId, session, parentState) {}; in DisconnectedState() 142 AuthingState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in AuthingState() 143 : BaseState(stateId, session, parentState) {}; in AuthingState() 154 ConnectingState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in ConnectingState() 155 : BaseState(stateId, session, parentState) {}; in ConnectingState() [all...] |
/foundation/CastEngine/castengine_cast_plus_stream/src/utils/include/ |
H A D | state_machine.h | 32 explicit State(const std::shared_ptr<State> &parentState = nullptr) : parentState_(parentState) {} in State()
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/foundation/CastEngine/castengine_cast_framework/service/src/session/src/utils/include/ |
H A D | state_machine.h | 32 explicit State(const std::shared_ptr<State> &parentState = nullptr) : parentState_(parentState) {}
in State()
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/foundation/graphic/graphic_3d/lume/metaobject/src/animation/ |
H A D | staggered_animation_state.cpp | 182 float parentProgress, IAnimationInternal::AnimationTargetState parentState, bool reverse) noexcept 188 if (parentState == AnimationTargetState::RUNNING) { 196 params.state = parentState;
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/foundation/window/window_manager/window_scene/session_manager/src/ |
H A D | scene_session_manager.cpp | 4199 const auto& parentState = parentSceneSession->GetSessionState(); in IsSessionVisible() local 4201 if (parentState == SessionState::STATE_INACTIVE || parentState == SessionState::STATE_BACKGROUND) { in IsSessionVisible()
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