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Searched refs:outTex (Results 1 - 1 of 1) sorted by relevance

/foundation/multimedia/image_effect/frameworks/native/render_environment/
H A Drender_environment.cpp411 RenderTexturePtr outTex; in ConvertYUV2RGBA() local
413 outTex = std::make_shared<RenderTexture>(param_->context_, width, height, GL_RGBA8); in ConvertYUV2RGBA()
414 outTex->SetName(ConvertFromYUVToRGB(source.get(), source->bufferInfo_->formatType_)); in ConvertYUV2RGBA()
416 outTex = param_->resCache_->RequestTexture(param_->context_, width, height, GL_RGBA8); in ConvertYUV2RGBA()
420 GLuint tempFbo = GLUtils::CreateFramebufferWithTarget(outTex->GetName(), GL_TEXTURE_2D); in ConvertYUV2RGBA()
430 out->tex = outTex; in ConvertYUV2RGBA()
440 GLuint outTex = GLUtils::CreateTextureFromImage(img); in ConvertRGBA2YUV() local
442 tex->SetName(outTex); in ConvertRGBA2YUV()
489 GLuint outTex = GLUtils::CreateTextureFromImage(img); in DrawSurfaceBufferFromTex() local
490 GLuint tempFbo = GLUtils::CreateFramebufferWithTarget(outTex, GL_TEXTURE_EXTERNAL_OE in DrawSurfaceBufferFromTex()
509 GLuint outTex = GLUtils::CreateTextureFromImage(img); DrawFlipSurfaceBufferFromTex() local
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