Searched refs:originRect (Results 1 - 5 of 5) sorted by relevance
/foundation/window/window_manager/wmserver/src/ |
H A D | window_layout_policy_cascade.cpp | 736 const Rect &originRect = node->GetOriginRect(); in UpdateFloatingWindowSizeForStretchableWindow() local 737 if (originRect.height_ == 0 || originRect.width_ == 0) { in UpdateFloatingWindowSizeForStretchableWindow() 738 WLOGE("invalid originRect. window id: %{public}u", node->GetWindowId()); in UpdateFloatingWindowSizeForStretchableWindow() 744 winRect.width_ = winRect.height_ * originRect.width_ / originRect.height_; in UpdateFloatingWindowSizeForStretchableWindow() 748 winRect.height_ = winRect.width_ * originRect.height_ / originRect.width_; in UpdateFloatingWindowSizeForStretchableWindow()
|
/foundation/arkui/ui_lite/frameworks/components/ |
H A D | root_view.cpp | 79 static void DivideInvalidateRect(const Rect& originRect, Rect& leftoverRect, Vector<Rect>& splitRects) in DivideInvalidateRect() argument 82 if (!mask.Intersect(originRect, leftoverRect)) { in DivideInvalidateRect() 89 * | | A | | originRect :A+B in DivideInvalidateRect() 94 if (originRect.IsContains(leftoverRect)) { in DivideInvalidateRect() 107 * | A | originRect :B+C in DivideInvalidateRect() 128 * +---------+ originRect :B+C in DivideInvalidateRect()
|
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/security_component/ |
H A D | security_component_handler.cpp | 677 for (const auto& originRect : nodeId2Rect) { in CheckRectIntersect() 678 if (originRect.second.IsInnerIntersectWithRound(dest) && in CheckRectIntersect() 679 (nodeId2Zindex[secNodeId] <= nodeId2Zindex[originRect.first])) { in CheckRectIntersect() 681 "is covered by id = %{public}d.", secNodeId, originRect.first); in CheckRectIntersect()
|
/foundation/graphic/graphic_2d/rosen/modules/render_service_client/core/pipeline/ |
H A D | rs_render_thread_visitor.cpp | 952 Drawing::Rect originRect = Drawing::Rect(x, y, width + x, height + y); in ClipHoleForSurfaceNode() local 953 canvas_->ClipRect(originRect, Drawing::ClipOp::INTERSECT, false); in ClipHoleForSurfaceNode() 1008 Drawing::Rect originRect = Drawing::Rect(x, y, width + x, height + y); in ProcessTextureSurfaceRenderNode() local 1011 texture->DrawTextureImage(*canvas_, false, originRect); in ProcessTextureSurfaceRenderNode()
|
/foundation/window/window_manager/wm/src/ |
H A D | window_impl.cpp | 2717 // update originRect when floating window show for the first time. in UpdateRect() 2940 const Rect& originRect = property_->GetOriginRect(); in UpdatePointerEventForStretchableWindow() local 2942 WindowHelper::CalculateOriginPosition(originRect, GetRect(), in UpdatePointerEventForStretchableWindow() 2946 pointerItem.SetWindowX(originPos.x - originRect.posX_); in UpdatePointerEventForStretchableWindow() 2947 pointerItem.SetWindowY(originPos.y - originRect.posY_); in UpdatePointerEventForStretchableWindow()
|
Completed in 13 milliseconds