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Searched refs:onPause_ (Results 1 - 4 of 4) sorted by relevance

/foundation/arkui/ace_engine/component_ext/movingphoto/
H A Dmovingphoto_event_hub.h75 onPause_ = std ::move(onPause); in SetOnPause()
80 if (onPause_) { in FirePauseEvent()
81 auto onPause = onPause_; in FirePauseEvent()
144 MovingPhotoEventFunc onPause_; member in OHOS::Ace::NG::MovingPhotoEventHub
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/video/
H A Dvideo_event_hub.h54 onPause_ = std ::move(onPause); in SetOnPause()
58 if (onPause_) { in FirePauseEvent()
59 // onPause_ may be overwritten in its invoke so we copy it first in FirePauseEvent()
60 auto onPause = onPause_; in FirePauseEvent()
198 VideoEventCallback onPause_; member in OHOS::Ace::NG::VideoEventHub
/foundation/arkui/ace_engine/frameworks/core/components/video/
H A Dvideo_element.h178 EventCallback onPause_; member in OHOS::Ace::VideoElement
H A Dvideo_element.cpp837 onPause_ = AceAsyncEvent<void(const std::string&)>::Create(videoComponent->GetPauseEventId(), context_); in InitEvent()
1287 if (onPause_) { in OnPlayerStatus()
1297 onPause_(param); in OnPlayerStatus()

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