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Searched refs:normalizedPath (Results 1 - 6 of 6) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeEngine/src/io/
H A Dproxy_filesystem.cpp77 auto normalizedPath = NormalizePath(path); in GetEntry() local
78 if (!normalizedPath.empty()) { in GetEntry()
80 auto file = fileManager_.GetEntry(destination + normalizedPath); in GetEntry()
90 auto normalizedPath = NormalizePath(path); in OpenFile() local
91 if (!normalizedPath.empty()) { in OpenFile()
93 auto file = fileManager_.OpenFile(destination + normalizedPath); in OpenFile()
105 auto normalizedPath = NormalizePath(path); in CreateFile() local
106 if (!normalizedPath.empty()) { in CreateFile()
108 auto file = fileManager_.CreateFile(destination + normalizedPath); in CreateFile()
120 auto normalizedPath in DeleteFile() local
136 auto normalizedPath = NormalizePath(path); OpenDirectory() local
155 auto normalizedPath = NormalizePath(path); CreateDirectory() local
170 auto normalizedPath = NormalizePath(path); DeleteDirectory() local
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H A Dfilesystem_api.cpp147 string normalizedPath; in ResolvePath() local
153 normalizedPath = NormalizePath(curPath + path); in ResolvePath()
155 normalizedPath = NormalizePath(path); in ResolvePath()
157 if (normalizedPath.empty()) { in ResolvePath()
160 return res + normalizedPath; in ResolvePath()
/foundation/graphic/graphic_3d/lume/LumeEngine/src/os/mac/
H A Dplatform_mac.cpp52 string normalizedPath; in PlatformMac()
54 normalizedPath = curPath; in PlatformMac()
58 normalizedPath = NormalizePath(curPath + pathIn); in PlatformMac()
60 normalizedPath = NormalizePath(pathIn); in PlatformMac()
63 if (normalizedPath.empty()) { in PlatformMac()
66 normalizedPath = curPath; in PlatformMac()
68 res += normalizedPath; in PlatformMac()
/foundation/graphic/graphic_3d/lume/LumeEngine/src/os/linux/
H A Dplatform_linux.cpp52 string normalizedPath; in PlatformLinux()
54 normalizedPath = curPath; in PlatformLinux()
58 normalizedPath = NormalizePath(curPath + path); in PlatformLinux()
60 normalizedPath = NormalizePath(path); in PlatformLinux()
63 if (normalizedPath.empty()) { in PlatformLinux()
66 normalizedPath = curPath; in PlatformLinux()
68 res += normalizedPath; in PlatformLinux()
/foundation/graphic/graphic_3d/lume/LumeEngine/src/os/windows/
H A Dplatform_windows.cpp72 string normalizedPath; in PlatformWindows()
74 normalizedPath = curPath; in PlatformWindows()
78 normalizedPath = NormalizePath(curPath + path); in PlatformWindows()
80 normalizedPath = NormalizePath(path); in PlatformWindows()
83 if (normalizedPath.empty()) { in PlatformWindows()
86 normalizedPath = curPath; in PlatformWindows()
88 res += normalizedPath; in PlatformWindows()
/foundation/arkui/napi/native_engine/
H A Dnative_engine.cpp841 std::string normalizedPath = panda::JSNApi::NormalizePath(path); in RunScriptForAbc() local
846 if (!GetAbcBuffer(normalizedPath.c_str(), &scriptContent, &scriptContentSize, in RunScriptForAbc()

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