Home
last modified time | relevance | path

Searched refs:nodeSystem_ (Results 1 - 6 of 6) sorted by relevance

/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_holder.cpp524 nodeSystem_ = static_cast<CORE3D_NS::INodeSystem*>(ecs_->GetSystem(CORE3D_NS::INodeSystem::UID)); in CreateDefaultEcs()
987 const auto& root = nodeSystem_->GetRootNode(); in FindMesh()
1051 const auto& root = nodeSystem_->GetRootNode(); in FindMaterial()
1113 const auto& root = nodeSystem_->GetRootNode(); in FindAnimation()
1602 if (auto ecsNode = nodeSystem_->GetNode(entity)) { in RenameEntity()
1660 auto& root = nodeSystem_->GetRootNode(); in ReparentEntity()
1662 auto node = nodeSystem_->GetNode(entity); in ReparentEntity()
1692 const auto& root = nodeSystem_->GetRootNode(); in ReparentEntity()
2585 if (auto node = nodeSystem_->GetNode(target)) { in ReindexEntity()
2615 if (!nodeSystem_ in CreateMultiMeshInstance()
[all...]
H A Dscene_holder.h581 CORE3D_NS::INodeSystem* nodeSystem_ {};
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Dskinning_system.h89 INodeSystem* nodeSystem_ = nullptr; member in final
H A Dskinning_system.cpp160 nodeSystem_ = GetSystem<INodeSystem>(ecs_); in Initialize()
/foundation/graphic/graphic_3d/3d_widget_adapter/core/include/lume/
H A Dlume_common.h246 CORE3D_NS::INodeSystem* nodeSystem_ { nullptr };
/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/
H A Dlume_common.cpp930 nodeSystem_ = CORE_NS::GetSystem<CORE3D_NS::INodeSystem>(ecs); in LoadSystemGraph()

Completed in 12 milliseconds