Home
last modified time | relevance | path

Searched refs:nodeLayerMask (Results 1 - 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp435 void FillRenderEnvironment(const IRenderHandleComponentManager& renderHandleMgr, const uint64_t& nodeLayerMask, in FillRenderEnvironment() argument
439 renderEnv.layerMask = nodeLayerMask; in FillRenderEnvironment()
538 auto fillRenderFog = [](const uint64_t& nodeLayerMask, const Entity& entity, const FogComponent& component, in GetRenderCameraFogFromComponent()
541 renderFog.layerMask = nodeLayerMask; in GetRenderCameraFogFromComponent()

Completed in 8 milliseconds