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Searched refs:nodeIdxToRenderCommandContextIdx (Results 1 - 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drenderer.cpp338 unordered_map<uint32_t, uint32_t> nodeIdxToRenderCommandContextIdx; in IterateRenderBackendNodeGraphNodeStores() local
342 nodeIdxToRenderCommandContextIdx.reserve(nodeStore.renderNodeContextData.size()); in IterateRenderBackendNodeGraphNodeStores()
352 nodeIdxToRenderCommandContextIdx[(uint32_t)nodeIdx] = (uint32_t)rcfd.renderCommandContexts.size(); in IterateRenderBackendNodeGraphNodeStores()
376 PLUGIN_ASSERT(nodeIdxToRenderCommandContextIdx.count(currRenderNodeIdx) == 1); in IterateRenderBackendNodeGraphNodeStores()
379 nodeIdxToRenderCommandContextIdx[currRenderNodeIdx]; in IterateRenderBackendNodeGraphNodeStores()

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