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Searched refs:nodeGraphData_ (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_graph_manager.cpp123 handleId = static_cast<uint64_t>(nodeGraphData_.size()) << RenderHandleUtil::RES_HANDLE_ID_SHIFT; in Create()
141 nodeGraphData_.emplace_back(); // deferred in Create()
145 nodeGraphData_[indexPart] = {}; // deferred in Create()
200 // methods access private members like nodeGraphData_
298 PLUGIN_ASSERT(indexPart < nodeGraphData_.size());
299 nodeGraphData_[indexPart] = move(nodeStore);
306 if (index < nodeGraphData_.size()) {
312 if (nodeGraphData_[index]) {
318 for (const auto& rnRef : nodeGraphData_[index]->renderNodeData)
326 device_.GetFrameCount(), move(nodeGraphData_[inde
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H A Drender_node_graph_manager.h151 BASE_NS::vector<BASE_NS::unique_ptr<RenderNodeGraphNodeStore>> nodeGraphData_; member in final

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