Searched refs:nodeEntity (Results 1 - 5 of 5) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
H A D | gltf2_exporter.cpp | 2279 auto const nodeEntity = node.GetEntity(); in IsExportable() local 2281 return nodeManager->HasComponent(nodeEntity) && nodeManager->Get(nodeEntity).exported; in IsExportable() 2340 void AttachMesh(IEcs const& ecs, const Entity nodeEntity, Node& exportNode, decltype(Data::meshes)& meshArray, in AttachMesh() argument 2344 meshManager && meshManager->HasComponent(nodeEntity)) { in AttachMesh() 2345 auto const meshHandle = meshManager->Get(nodeEntity).mesh; in AttachMesh() 2354 void AttachCamera(IEcs const& ecs, const Entity nodeEntity, Node& exportNode, decltype(Data::cameras)& cameraArray, in AttachCamera() argument 2358 cameraManager && cameraManager->HasComponent(nodeEntity)) { in AttachCamera() 2359 if (auto const cameraIndex = FindOrAddIndex(entities.withCamera, nodeEntity); in AttachCamera() 2370 IEcs const& ecs, const Entity nodeEntity, Nod in AttachLight() 2369 AttachLight( IEcs const& ecs, const Entity nodeEntity, Node& exportNode, decltype(Data::lights)& lightArray, Entities& entities) AttachLight() argument 2406 AttachSkin( IEcs const& ecs, const Entity nodeEntity, Node& exportNode, decltype(Data::skins)& skinArray, Entities& entities) AttachSkin() argument 2441 auto const nodeEntity = node.GetEntity(); RecursivelyExportNode() local [all...] |
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | scene_util.cpp | 317 IEcs& ecs, IGraphicsContext& graphicsContext, const Entity& nodeEntity) in CreateReflectionPlaneObjectFromEntity() 332 plane.entity = nodeEntity; in CreateReflectionPlaneObjectFromEntity() 334 DefaultMaterialCameraConstants::CAMERA_COLOR_PREFIX_NAME + to_hex(nodeEntity.id), in CreateReflectionPlaneObjectFromEntity() 341 DefaultMaterialCameraConstants::CAMERA_DEPTH_PREFIX_NAME + to_hex(nodeEntity.id), Format::BASE_FORMAT_D16_UNORM, in CreateReflectionPlaneObjectFromEntity() 347 if (const auto rmcHandle = renderMeshCM->Read(nodeEntity); rmcHandle) { in CreateReflectionPlaneObjectFromEntity() 379 void SceneUtil::CreateReflectionPlaneComponent(IEcs& ecs, const Entity& nodeEntity) in CreateReflectionPlaneComponent() argument 381 SceneUtil::ReflectionPlane plane = CreateReflectionPlaneObjectFromEntity(ecs, graphicsContext_, nodeEntity); in CreateReflectionPlaneComponent() 316 CreateReflectionPlaneObjectFromEntity( IEcs& ecs, IGraphicsContext& graphicsContext, const Entity& nodeEntity) CreateReflectionPlaneObjectFromEntity() argument
|
H A D | scene_util.h | 68 void CreateReflectionPlaneComponent(CORE_NS::IEcs& ecs, const CORE_NS::Entity& nodeEntity) override;
|
/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/util/ |
H A D | intf_scene_util.h | 104 * @param nodeEntity Scene node entity where to attach. 106 virtual void CreateReflectionPlaneComponent(CORE_NS::IEcs& ecs, const CORE_NS::Entity& nodeEntity) = 0;
|
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | scene_holder.cpp | 2627 auto nodeEntity = node->GetEntity(); in CreateMultiMeshInstance() local 2629 renderMeshComponentManager_->Create(nodeEntity); in CreateMultiMeshInstance() 2630 if (auto data = renderMeshComponentManager_->Write(nodeEntity)) { in CreateMultiMeshInstance() 2638 baseComponent = nodeEntity; in CreateMultiMeshInstance()
|
Completed in 13 milliseconds