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Searched refs:nextIt (Results 1 - 3 of 3) sorted by relevance

/foundation/ai/intelligent_voice_framework/utils/
H A Dstate_manager.cpp84 void ModuleStates::ToState(std::map<State, StateActions*>::iterator &nextIt) in ToState() argument
93 (currState_->first).ToStr().c_str(), (nextIt->first).ToStr().c_str()); in ToState()
95 currState_ = nextIt; in ToState()
98 action = nextIt->second; in ToState()
135 auto nextIt = states_.find(nextState); in HandleMsg() local
136 if (nextIt == states_.end()) { in HandleMsg()
141 ToState(nextIt); in HandleMsg()
H A Dstate_manager.h167 void ToState(std::map<State, StateActions*>::iterator &nextIt);
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/rich_editor/
H A Drich_editor_pattern.cpp9800 auto nextIt = spans_.begin(); in GetDelPartiallySpanItem() local
9801 std::advance(nextIt, spanIndex + 1); in GetDelPartiallySpanItem()
9802 if ((*nextIt)->unicode != 0 || DynamicCast<PlaceholderSpanItem>(*nextIt)) { in GetDelPartiallySpanItem()
9805 retItem->content = (*nextIt)->content; in GetDelPartiallySpanItem()

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