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Searched refs:needVerticalFlip (Results 1 - 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeEngine/src/image/loaders/
H A Dimage_loader_libjpeg.cpp97 static void ReadBuffer16Bit(jpeg_decompress_struct &cinfo, uint16_t *buff, int row_stride, bool needVerticalFlip) in ReadBuffer16Bit() argument
110 if (needVerticalFlip) { in ReadBuffer16Bit()
119 static void ReadBuffer8Bit(jpeg_decompress_struct &cinfo, uint8_t *buff, int row_stride, bool needVerticalFlip) in ReadBuffer8Bit() argument
130 if (needVerticalFlip) { in ReadBuffer8Bit()
152 bool needVerticalFlip = (loadFlags & IImageLoaderManager::IMAGE_LOADER_FLIP_VERTICALLY_BIT) != 0; in LoadFromMemory() local
160 ReadBuffer16Bit(cinfo, buff, row_stride, needVerticalFlip); in LoadFromMemory()
172 ReadBuffer8Bit(cinfo, buff, row_stride, needVerticalFlip); in LoadFromMemory()

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