Searched refs:needVerticalFlip (Results 1 - 1 of 1) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeEngine/src/image/loaders/ |
H A D | image_loader_libjpeg.cpp | 97 static void ReadBuffer16Bit(jpeg_decompress_struct &cinfo, uint16_t *buff, int row_stride, bool needVerticalFlip) in ReadBuffer16Bit() argument 110 if (needVerticalFlip) { in ReadBuffer16Bit() 119 static void ReadBuffer8Bit(jpeg_decompress_struct &cinfo, uint8_t *buff, int row_stride, bool needVerticalFlip) in ReadBuffer8Bit() argument 130 if (needVerticalFlip) { in ReadBuffer8Bit() 152 bool needVerticalFlip = (loadFlags & IImageLoaderManager::IMAGE_LOADER_FLIP_VERTICALLY_BIT) != 0; in LoadFromMemory() local 160 ReadBuffer16Bit(cinfo, buff, row_stride, needVerticalFlip); in LoadFromMemory() 172 ReadBuffer8Bit(cinfo, buff, row_stride, needVerticalFlip); in LoadFromMemory()
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