/foundation/window/window_manager/window_scene/test/mock/ |
H A D | mock_session.h | 49 MOCK_METHOD1(RequestSessionBack, WSError(bool needMoveToBackground));
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/foundation/window/window_manager/test/fuzztest/window_scene/sessioninterface_fuzzer/ |
H A D | sessioninterface_fuzzer.cpp | 205 bool needMoveToBackground = source.GetObject<bool>(); in ProxyInterfaceFuzzTestPart1() local 206 proxy->RequestSessionBack(needMoveToBackground); in ProxyInterfaceFuzzTestPart1()
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/foundation/window/window_manager/window_scene/session/host/include/zidl/ |
H A D | session_proxy.h | 60 WSError RequestSessionBack(bool needMoveToBackground) override;
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H A D | session_interface.h | 122 virtual WSError RequestSessionBack(bool needMoveToBackground) { return WSError::WS_OK; } in RequestSessionBack() argument
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/foundation/ability/ability_runtime/test/unittest/frameworks_kits_ability_ability_runtime_test/ |
H A D | ability_context_impl_test.cpp | 1466 bool needMoveToBackground = true; in HWTEST_F() local 1469 ErrCode ret = context_->OnBackPressedCallBack(needMoveToBackground); in HWTEST_F() 1480 bool needMoveToBackground = true; in HWTEST_F() local 1483 ErrCode ret = context_->OnBackPressedCallBack(needMoveToBackground); in HWTEST_F()
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/foundation/window/window_manager/window_scene/test/unittest/ |
H A D | session_proxy_test.cpp | 189 bool needMoveToBackground = true; in HWTEST_F() local 190 WSError res = sProxy->RequestSessionBack(needMoveToBackground); in HWTEST_F()
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H A D | scene_session_test4.cpp | 327 NotifyBackPressedFunc func = [](const bool needMoveToBackground) { in HWTEST_F()
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/foundation/ability/ability_runtime/interfaces/kits/native/ability/ability_runtime/ |
H A D | ability_context.h | 240 * @param needMoveToBackground true if ability will be moved to background; false if ability will be terminated. 244 virtual ErrCode OnBackPressedCallBack(bool &needMoveToBackground) = 0;
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H A D | ability_context_impl.h | 97 ErrCode OnBackPressedCallBack(bool &needMoveToBackground) override;
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/foundation/window/window_manager/window_scene/interfaces/kits/napi/scene_session_manager/ |
H A D | js_scene_session.h | 273 void OnBackPressed(bool needMoveToBackground);
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H A D | js_scene_session.cpp | 1420 NotifyBackPressedFunc func = [weakThis = wptr(this)](bool needMoveToBackground) { in ProcessBackPressedRegister() 1426 jsSceneSession->OnBackPressed(needMoveToBackground); in ProcessBackPressedRegister() 3217 void JsSceneSession::OnBackPressed(bool needMoveToBackground) in OnBackPressed() argument 3219 WLOGFI("[NAPI] %{public}d", needMoveToBackground); in OnBackPressed() 3220 auto task = [weakThis = wptr(this), persistentId = persistentId_, needMoveToBackground, env = env_] { in OnBackPressed() 3232 napi_value jsNeedMoveToBackgroundObj = CreateJsValue(env, needMoveToBackground); in OnBackPressed() 3236 taskScheduler_->PostMainThreadTask(task, "OnBackPressed:" + std::to_string(needMoveToBackground)); in OnBackPressed()
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/foundation/ability/ability_runtime/frameworks/native/ability/ability_runtime/ |
H A D | ability_context_impl.cpp | 540 ErrCode AbilityContextImpl::OnBackPressedCallBack(bool &needMoveToBackground) in OnBackPressedCallBack() argument 549 needMoveToBackground = abilityCallback->OnBackPress(); in OnBackPressedCallBack()
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/foundation/window/window_manager/window_scene/session/host/src/zidl/ |
H A D | session_stub.cpp | 709 bool needMoveToBackground = false; in HandleBackPressed() local 710 if (!data.ReadBool(needMoveToBackground)) { in HandleBackPressed() 711 WLOGFE("Read needMoveToBackground from parcel failed!"); in HandleBackPressed() 714 WSError errCode = RequestSessionBack(needMoveToBackground); in HandleBackPressed()
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H A D | session_proxy.cpp | 987 WSError SessionProxy::RequestSessionBack(bool needMoveToBackground) in RequestSessionBack() argument 996 if (!data.WriteBool(needMoveToBackground)) { in RequestSessionBack() 997 WLOGFE("Write needMoveToBackground failed"); in RequestSessionBack()
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/foundation/window/window_manager/wm/src/ |
H A D | window_impl.cpp | 2837 bool needMoveToBackground = false; in PerformBack() 2838 int ret = abilityContext->OnBackPressedCallBack(needMoveToBackground); in PerformBack() 2839 if (ret == ERR_OK && needMoveToBackground) { in PerformBack() 2842 window->property_->GetWindowId(), needMoveToBackground); in PerformBack()
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H A D | window_scene_session_impl.cpp | 2529 bool needMoveToBackground = false; in PerformBack() local 2532 abilityContext->OnBackPressedCallBack(needMoveToBackground); in PerformBack() 2534 WLOGFI("back to host, needMoveToBackground %{public}d", needMoveToBackground); in PerformBack() 2535 hostSession->RequestSessionBack(needMoveToBackground); in PerformBack()
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/foundation/window/window_manager/window_scene/session/host/include/ |
H A D | session.h | 60 using NotifyBackPressedFunc = std::function<void(const bool needMoveToBackground)>;
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H A D | scene_session.h | 210 WSError RequestSessionBack(bool needMoveToBackground) override;
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/foundation/window/window_manager/window_scene/session/host/src/ |
H A D | scene_session.cpp | 2065 WSError SceneSession::RequestSessionBack(bool needMoveToBackground) in RequestSessionBack() argument 2067 auto task = [weakThis = wptr(this), needMoveToBackground]() { in RequestSessionBack() 2093 session->backPressedFunc_(needMoveToBackground); in RequestSessionBack() 2096 PostTask(task, "RequestSessionBack:" + std::to_string(needMoveToBackground)); in RequestSessionBack()
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