/foundation/graphic/graphic_2d/rosen/modules/composer/hdi_backend/src/ |
H A D | hdi_backend.cpp | 165 int32_t HdiBackend::PrepareCompleteIfNeed(const OutputPtr &output, bool needFlush) in PrepareCompleteIfNeed() argument 173 needFlush = true; in PrepareCompleteIfNeed() 177 OnPrepareComplete(needFlush, output, newLayerInfos); in PrepareCompleteIfNeed() 178 if (needFlush) { in PrepareCompleteIfNeed() 194 bool needFlush = false; in Repaint() local 203 ret = output->CommitAndGetReleaseFence(fbFence, skipState, needFlush, false); in Repaint() 213 ret = PrepareCompleteIfNeed(output, needFlush); in Repaint() 218 ret = output->CommitAndGetReleaseFence(fbFence, skipState, needFlush, true); in Repaint() 281 void HdiBackend::OnPrepareComplete(bool needFlush, const OutputPtr &output, std::vector<LayerInfoPtr> &newLayerInfos) in OnPrepareComplete() argument 283 if (needFlush) { in OnPrepareComplete() [all...] |
H A D | hdi_device_impl.cpp | 241 int32_t HdiDeviceImpl::PrepareScreenLayers(uint32_t screenId, bool &needFlush) in PrepareScreenLayers() argument 244 return g_composer->PrepareDisplayLayers(screenId, needFlush); in PrepareScreenLayers() 401 bool &needFlush, std::vector<uint32_t> &layers, std::vector<sptr<SyncFence>> &fences, bool isValidated) in CommitAndGetReleaseFence() 409 screenId, fenceFd, skipState, needFlush, layers, fenceFds, isValidated); in CommitAndGetReleaseFence() 400 CommitAndGetReleaseFence(uint32_t screenId, sptr<SyncFence> &fence, int32_t &skipState, bool &needFlush, std::vector<uint32_t> &layers, std::vector<sptr<SyncFence>> &fences, bool isValidated) CommitAndGetReleaseFence() argument
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H A D | hdi_output.cpp | 525 sptr<SyncFence> &fbFence, int32_t &skipState, bool &needFlush, bool isValidated) in CommitAndGetReleaseFence() 531 screenId_, fbFence, skipState, needFlush, layersId_, fences_, isValidated); in CommitAndGetReleaseFence() 524 CommitAndGetReleaseFence( sptr<SyncFence> &fbFence, int32_t &skipState, bool &needFlush, bool isValidated) CommitAndGetReleaseFence() argument
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/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/models/ |
H A D | view_context_model_impl.cpp | 21 void ViewContextModelImpl::closeAnimation(const AnimationOption& option, bool needFlush) in closeAnimation() argument
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H A D | view_context_model_impl.h | 25 void closeAnimation(const AnimationOption& option, bool needFlush) override;
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/view_context/ |
H A D | view_context_model_ng.cpp | 22 void ViewContextModelNG::closeAnimation(const AnimationOption& option, bool needFlush) in closeAnimation() argument 25 if (needFlush) { in closeAnimation()
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H A D | view_context_model_ng.h | 25 void closeAnimation(const AnimationOption& option, bool needFlush) override;
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H A D | view_context_model.h | 30 virtual void closeAnimation(const AnimationOption& option, bool needFlush) = 0;
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/foundation/graphic/graphic_2d/rosen/modules/composer/hdi_backend/include/ |
H A D | hdi_backend.h | 93 void OnPrepareComplete(bool needFlush, const OutputPtr &output, std::vector<LayerInfoPtr> &newLayerInfos); 94 int32_t PrepareCompleteIfNeed(const OutputPtr &output, bool needFlush);
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H A D | hdi_output.h | 91 int32_t CommitAndGetReleaseFence(sptr<SyncFence> &fbFence, int32_t &skipState, bool &needFlush, bool isValidated);
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H A D | hdi_device_impl.h | 63 int32_t CommitAndGetReleaseFence(uint32_t screenId, sptr<SyncFence> &fence, int32_t &skipState, bool &needFlush,
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H A D | hdi_device.h | 67 bool &needFlush, std::vector<uint32_t>& layers, std::vector<sptr<SyncFence>>& fences, bool isValidated) = 0;
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/foundation/graphic/graphic_2d/rosen/modules/composer/hdi_backend/test/fuzztest/hdidevice_fuzzer/ |
H A D | hdidevice_fuzzer.cpp | 145 bool needFlush = GetData<bool>(); in DoSomethingInterestingWithMyAPI() local 165 device->PrepareScreenLayers(screenId, needFlush); in DoSomethingInterestingWithMyAPI()
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/foundation/graphic/graphic_2d/rosen/modules/composer/hdi_backend/test/unittest/ |
H A D | hdioutput_test.cpp | 272 bool needFlush = false;
in HWTEST_F() local 273 ASSERT_EQ(HdiOutputTest::hdiOutput_->CommitAndGetReleaseFence(fbFence, skipState, needFlush, false),
in HWTEST_F()
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H A D | hdidevice_test.cpp | 61 bool enabled = false, needFlush = false; in HWTEST_F() local 89 EXPECT_EQ(HdiDeviceTest::hdiDevice_->PrepareScreenLayers(screenId, needFlush), GRAPHIC_DISPLAY_SUCCESS); in HWTEST_F()
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/foundation/window/window_manager/window_scene/session/host/include/ |
H A D | scene_session.h | 552 bool isGlobal, bool needFlush); 564 bool isSupportDragInPcCompatibleMode, bool isGlobal = false, bool needFlush = true); 566 bool isSupportDragInPcCompatibleMode, bool isGlobal, bool needFlush); 572 void SetSurfaceBounds(const WSRect& rect, bool isGlobal = false, bool needFlush = true);
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/foundation/arkui/ace_engine/frameworks/core/pipeline/base/ |
H A D | render_node.cpp | 60 void RenderNode::MarkTreeRender(const RefPtr<RenderNode>& root, bool& meetHole, bool needFlush) in MarkTreeRender() argument 72 if (needFlush) { in MarkTreeRender() 78 MarkTreeRender(child, subMeetHole, needFlush); in MarkTreeRender() 83 void RenderNode::MarkWholeRender(const WeakPtr<RenderNode>& nodeWeak, bool needFlush) in MarkWholeRender() argument 100 MarkTreeRender(node, meetHole, needFlush); in MarkWholeRender()
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H A D | render_node.h | 73 static void MarkTreeRender(const RefPtr<RenderNode>& root, bool& meetHole, bool needFlush); 75 static void MarkWholeRender(const WeakPtr<RenderNode>& nodeWeak, bool needFlush);
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/foundation/window/window_manager_lite/services/wms/ |
H A D | lite_wm.cpp | 481 bool needFlush = false; in ProcessUpdates() local 493 needFlush = true; in ProcessUpdates() 503 if (needFlush) { in ProcessUpdates()
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/foundation/window/window_manager/window_scene/session/host/src/ |
H A D | scene_session.cpp | 2260 bool isSupportDragInPcCompatibleMode, bool isGlobal, bool needFlush) in HandleCompatibleModeMoveDrag() 2268 HandleCompatibleModeDrag(rect, reason, isSupportDragInPcCompatibleMode, isGlobal, needFlush); in HandleCompatibleModeMoveDrag() 2270 SetSurfaceBounds(rect, isGlobal, needFlush); in HandleCompatibleModeMoveDrag() 2276 bool isSupportDragInPcCompatibleMode, bool isGlobal, bool needFlush) in HandleCompatibleModeDrag() 2298 SetSurfaceBounds(rect, isGlobal, needFlush); in HandleCompatibleModeDrag() 2305 SetSurfaceBounds(rect, isGlobal, needFlush); in HandleCompatibleModeDrag() 2318 SetSurfaceBounds(rect, isGlobal, needFlush); in HandleCompatibleModeDrag() 2323 SetSurfaceBounds(rect, isGlobal, needFlush); in HandleCompatibleModeDrag() 2356 bool isGlobal, bool needFlush) in HandleMoveDrag() 2358 SetSurfaceBounds(globalRect, isGlobal, needFlush); in HandleMoveDrag() 2259 HandleCompatibleModeMoveDrag(WSRect& rect, const SizeChangeReason reason, bool isSupportDragInPcCompatibleMode, bool isGlobal, bool needFlush) HandleCompatibleModeMoveDrag() argument 2275 HandleCompatibleModeDrag(WSRect& rect, const SizeChangeReason reason, bool isSupportDragInPcCompatibleMode, bool isGlobal, bool needFlush) HandleCompatibleModeDrag() argument 2355 HandleMoveDrag(WSRect& rect, WSRect& globalRect, const SizeChangeReason reason, bool isGlobal, bool needFlush) HandleMoveDrag() argument 2404 bool needFlush = (reason != SizeChangeReason::DRAG_END); OnMoveDragCallback() local 2496 SetSurfaceBounds(const WSRect& rect, bool isGlobal, bool needFlush) SetSurfaceBounds() argument [all...] |