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Searched refs:nameToHandle_ (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/perf/
H A Dgpu_query_manager.cpp33 PLUGIN_ASSERT(nameToHandle_.count(name) == 0 && "not an unique gpu query name"); in Create()
40 nameToHandle_[name] = handle; in Create()
46 PLUGIN_ASSERT(nameToHandle_.count(name) > 0 && "gpu query name not found"); in GetGpuHandle()
48 const auto iter = nameToHandle_.find(name); in GetGpuHandle()
49 if (iter != nameToHandle_.cend()) { in GetGpuHandle()
H A Dgpu_query_manager.h45 BASE_NS::unordered_map<BASE_NS::string, EngineResourceHandle> nameToHandle_; member in final

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