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Searched refs:nameComponentManager_ (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_holder.cpp490 nameComponentManager_ = GetManager<CORE3D_NS::INameComponentManager>(*ecs_); in CreateDefaultEcs()
502 { *nameComponentManager_, ComponentQuery::Operation::OPTIONAL } }; in CreateDefaultEcs()
511 { *nameComponentManager_, ComponentQuery::Operation::OPTIONAL } }; in CreateDefaultEcs()
520 { *nameComponentManager_, ComponentQuery::Operation::OPTIONAL }, in CreateDefaultEcs()
774 nameComponentManager_ = {}; in ResetScene()
919 ExtractQueryResults(*materialQuery_, *scene_.get(), "GLTF_Materials", ret, *nameComponentManager_); in ListMaterialNames()
928 ExtractQueryResults(*meshQuery_, *scene_.get(), "GLTF_Meshes", ret, *nameComponentManager_); in ListMeshNames()
977 if (auto readHandle = nameComponentManager_->Read(mesh.components[2])) { in FindMesh()
1031 if (auto readHandle = nameComponentManager_->Read(material.components[2])) { in FindMaterial()
1103 if (auto readHandle = nameComponentManager_ in FindAnimation()
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H A Dscene_holder.h571 CORE3D_NS::INameComponentManager* nameComponentManager_ {};
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Dnode_system.cpp505 : nameComponentManager_(nameComponentManager), nodeComponentManager_(nodeComponentManager), in NodeCache()
575 if (const auto nameId = nameComponentManager_.GetComponentId(entity);
577 return nameComponentManager_.Get(entity).name;
585 if (ScopedHandle<NameComponent> data = nameComponentManager_.Write(entity); data) {
974 INameComponentManager& nameComponentManager_; member in final

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