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Searched refs:modelPath (Results 1 - 8 of 8) sorted by relevance

/foundation/graphic/graphic_3d/3d_widget_adapter/test/
H A D3d_widget_adapter_test.h50 void LoadSceneModel(const std::string &modelPath) override;
51 void LoadEnvModel(const std::string &modelPath, BackgroundType type) override;
H A D3d_widget_adapter_test.cpp73 void EngineTest::LoadSceneModel(const std::string &modelPath) in LoadSceneModel() argument
75 (void)(modelPath); in LoadSceneModel()
78 void EngineTest::LoadEnvModel(const std::string &modelPath, BackgroundType type) in LoadEnvModel() argument
80 (void)(modelPath); in LoadEnvModel()
/foundation/graphic/graphic_3d/3d_widget_adapter/include/
H A Di_engine.h57 virtual void LoadSceneModel(const std::string& modelPath) = 0;
58 virtual void LoadEnvModel(const std::string& modelPath, BackgroundType type) = 0;
/foundation/ai/ai_engine/services/common/platform/os_wrapper/engine_hal/interfaces/
H A Dengine_adapter.h36 virtual int32_t Init(const char *modelPath, intptr_t &handle) = 0;
/foundation/ai/neural_network_runtime/interfaces/kits/c/neural_network_runtime/
H A Dneural_network_core.h88 * @param modelPath Offline model file path.
93 OH_NNCompilation *OH_NNCompilation_ConstructWithOfflineModelFile(const char *modelPath);
/foundation/graphic/graphic_3d/3d_widget_adapter/core/include/lume/
H A Dlume_common.h131 void LoadEnvModel(const std::string& modelPath, BackgroundType type) override;
132 void LoadSceneModel(const std::string& modelPath) override;
/foundation/ai/neural_network_runtime/frameworks/native/neural_network_core/
H A Dneural_network_core.cpp134 NNRT_API OH_NNCompilation *OH_NNCompilation_ConstructWithOfflineModelFile(const char *modelPath) in OH_NNCompilation_ConstructWithOfflineModelFile() argument
136 if (modelPath == nullptr) { in OH_NNCompilation_ConstructWithOfflineModelFile()
137 LOGE("OH_NNCompilation_ConstructWithOfflineModelFile failed, passed nullptr to modelPath."); in OH_NNCompilation_ConstructWithOfflineModelFile()
147 compilation->offlineModelPath = const_cast<char*>(modelPath); in OH_NNCompilation_ConstructWithOfflineModelFile()
/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/
H A Dlume_common.cpp1021 void LumeCommon::LoadEnvModel(const std::string& modelPath, BackgroundType type) in LoadEnvModel() argument
1025 GltfImportInfo file { modelPath.c_str(), GltfImportInfo::AnimateImportedScene, in LoadEnvModel()
1051 void LumeCommon::LoadSceneModel(const std::string& modelPath) in LoadSceneModel() argument
1058 GltfImportInfo file { modelPath.c_str(), GltfImportInfo::AnimateImportedScene, resourceImportFlags, in LoadSceneModel()

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