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Searched refs:mipLevel (Results 1 - 16 of 16) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_blur.cpp214 renderPass.renderPassDesc.attachments[0].mipLevel = renderPassMipLevel; in RenderData()
276 void DownscaleBarrier(IRenderCommandList& cmdList, const RenderHandle image, const uint32_t mipLevel) in DownscaleBarrier() argument
280 imgRange.baseMipLevel = mipLevel; in DownscaleBarrier()
282 const uint32_t inputMipLevel = mipLevel - 1u; in DownscaleBarrier()
293 IRenderCommandList& cmdList, const RenderHandle realImage, const uint32_t mipLevel, const RenderHandle tmpImage) in BlurHorizontalBarrier()
297 imgRange.baseMipLevel = mipLevel; in BlurHorizontalBarrier()
299 imgRange.baseMipLevel = mipLevel - 1; in BlurHorizontalBarrier()
305 IRenderCommandList& cmdList, const RenderHandle realImage, const uint32_t mipLevel, const RenderHandle tmpImage) in BlurVerticalBarrier()
309 imgRange.baseMipLevel = mipLevel; in BlurVerticalBarrier()
311 imgRange.baseMipLevel = mipLevel in BlurVerticalBarrier()
292 BlurHorizontalBarrier( IRenderCommandList& cmdList, const RenderHandle realImage, const uint32_t mipLevel, const RenderHandle tmpImage) BlurHorizontalBarrier() argument
304 BlurVerticalBarrier( IRenderCommandList& cmdList, const RenderHandle realImage, const uint32_t mipLevel, const RenderHandle tmpImage) BlurVerticalBarrier() argument
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H A Drender_staging.cpp92 uint32_t GetMipLevelSize(uint32_t originalSize, uint32_t mipLevel) in GetMipLevelSize() argument
94 const uint32_t mipSize = originalSize >> mipLevel; in GetMipLevelSize()
204 const uint32_t currentMipLevel = copyRef.imageSubresource.mipLevel; in CopyBuffersToImages()
211 cmdList, imageDesc, ref.dstHandle.GetHandle(), copyRef.imageSubresource.mipLevel); in CopyBuffersToImages()
H A Drender_node_mip_chain_post_process.cpp361 renderPass.renderPassDesc.attachments[0].mipLevel = renderPassMipLevel; in RenderGraphics()
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dnode_context_pool_manager_vk.cpp86 (static_cast<uint64_t>(renderPassDesc.attachments[idx].mipLevel))); in HashRenderPassCompatibility()
109 HashCombine(hash, gpuHandle.id, static_cast<uint64_t>(atDesc.layer), static_cast<uint64_t>(atDesc.mipLevel)); in HashFramebuffer()
175 (attachmentDesc.mipLevel < static_cast<uint32_t>(imagePlat.mipImageAllLayerViews.size()))) { in CreateFramebuffer()
176 imageViews[viewIndex] = imagePlat.mipImageAllLayerViews[attachmentDesc.mipLevel]; in CreateFramebuffer()
181 } else if ((attachmentDesc.mipLevel >= 1) && (attachmentDesc.mipLevel < imagePlat.mipImageViews.size())) { in CreateFramebuffer()
182 imageViews[viewIndex] = imagePlat.mipImageViews[attachmentDesc.mipLevel]; in CreateFramebuffer()
436 if ((attachmentRef.mipLevel >= 1) && (attachmentRef.mipLevel < platData.mipLevels)) {
437 maxFbWidth = Math::max(1u, maxFbWidth >> attachmentRef.mipLevel);
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H A Drender_backend_vk.cpp1523 ib.srcSubresource.mipLevel, // mipLevel
1529 ib.dstSubresource.mipLevel, // mipLevel
1612 subresourceLayer.mipLevel,
1618 const uint32_t mip = subresourceLayer.mipLevel;
1680 srcSubresourceLayer.mipLevel,
1686 dstSubresourceLayer.mipLevel,
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.cpp71 uint32_t mipLevel; member
131 uint32_t mipLevel {};
142 const GLint sfh = static_cast<GLint>(src.height >> src.mipLevel); in DoBlit()
146 const GLint dfh = static_cast<GLint>(dst.height >> dst.mipLevel); in DoBlit()
408 const uint32_t mip = imageSubresource.mipLevel; in BlitArray()
422 device_.CompressedTexSubImage3D(iPlat.image, iPlat.type, imageSubresource.mipLevel, offset3D, extent3D, in BlitArray()
425 device_.TexSubImage3D(iPlat.image, iPlat.type, imageSubresource.mipLevel, offset3D, extent3D, in BlitArray()
439 const uint32_t mip = imageSubresource.mipLevel; in Blit2D()
449 device_.CompressedTexSubImage2D(iPlat.image, iPlat.type, imageSubresource.mipLevel, offset, extent, in Blit2D()
452 device_.TexSubImage2D(iPlat.image, iPlat.type, imageSubresource.mipLevel, offse in Blit2D()
648 ValidateCopyImage(const Offset3D& offset, const Size3D& extent, uint32_t mipLevel, const GpuImageDesc& imageDesc) ValidateCopyImage() argument
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H A Dnode_context_pool_manager_gles.cpp41 uint32_t mipLevel; member
66 images[idx].mipLevel = renderPassDesc.attachments[idx].mipLevel; in UpdateBindImages()
79 HashCombine(rpHash, renderPassDesc.attachments[idx].mipLevel); in HashRPD()
305 GL_FRAMEBUFFER, attachType, plat.image, (GLint)image.mipLevel, (GLint)image.layer, (GLsizei)views); in BindToFbo()
308 GL_FRAMEBUFFER, attachType, plat.image, (GLint)image.mipLevel, (GLint)image.layer); in BindToFbo()
311 glFramebufferTexture2D(GL_FRAMEBUFFER, attachType, plat.type, plat.image, (GLint)image.mipLevel); in BindToFbo()
362 GL_FRAMEBUFFER, attachType, plat.image, image.mipLevel, samples, image.layer, views); in BindToFboMultisampled()
367 GL_FRAMEBUFFER, attachType, plat.image, (GLint)image.mipLevel, (GLint)image.layer, (GLsizei)views); in BindToFboMultisampled()
370 GL_FRAMEBUFFER, attachType, plat.image, (GLint)image.mipLevel, (GLin in BindToFboMultisampled()
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H A Dgpu_image_gles.h49 uint32_t mipLevel { PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS };
/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_graph.cpp378 uint32_t mipLevel = 0U; in GetSrcImageBarrierMips() local
384 mipLevel = dst.mip; in GetSrcImageBarrierMips()
387 mipLevel = src.mip; in GetSrcImageBarrierMips()
391 srcImageLayout = additionalImageState.layouts[mipLevel]; in GetSrcImageBarrierMips()
399 { 0, mipLevel, mipCount, 0u, PipelineStateConstants::GPU_IMAGE_ALL_LAYERS }, in GetSrcImageBarrierMips()
428 uint32_t mipLevel = 0U; in GetDstImageBarrierMips() local
434 mipLevel = dst.mip; in GetDstImageBarrierMips()
437 mipLevel = src.mip; in GetDstImageBarrierMips()
447 { 0, mipLevel, mipCount, 0u, PipelineStateConstants::GPU_IMAGE_ALL_LAYERS }, in GetDstImageBarrierMips()
943 if (addMips && (attachmentDesc.mipLevel < RenderGrap in BeginRenderPassUpdateImageStates()
1157 uint32_t mipLevel = 0U; HandleCustomBarriers() local
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/foundation/graphic/graphic_3d/lume/LumeEngine/api/core/image/
H A Dintf_image_container.h136 uint32_t mipLevel { 0 };
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dpipeline_state_desc.h853 uint32_t mipLevel { 0 };
985 uint32_t mipLevel { 0u };
/foundation/graphic/graphic_3d/lume/LumeEngine/src/image/loaders/
H A Dimage_loader_ktx.cpp221 image->imageBuffers_[imageBufferIndex].mipLevel = mipmapLevel; in ProcessMipmapLevel()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_loader.cpp1864 ImageBasedLight::CubemapMipLevel mipLevel;
1866 mipLevel.reserve(mipLevelJson.array_.size());
1867 std::transform(mipLevelJson.array_.begin(), mipLevelJson.array_.end(), std::back_inserter(mipLevel),
1873 if (mipLevel.size() != 6) {
1877 specularImages.push_back(move(mipLevel));
H A Dgltf2_importer.cpp1514 subImageDesc.mipLevel, // mipLevel in ImportTexture()
2221 bufferCopy.imageSubresource.mipLevel = (uint32_t)mipIndex; in PrepareImageData()
3210 for (const auto& mipLevel : light->specularImages) {
3212 for (const auto& cubeFace : mipLevel) {
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_camera_cubemap.cpp271 renderPass.renderPassDesc.attachments[0U].mipLevel = mipIdx; in ExecuteSinglePostProcess()
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dgpu_resource_manager.cpp217 const uint32_t mip = copy.imageSubresource.mipLevel; in ValidateGpuImageCopy()
344 { ImageAspectFlagBits::CORE_IMAGE_ASPECT_COLOR_BIT, bufferImageCopy.mipLevel, 0, bufferImageCopy.layerCount },

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