Searched refs:mipImage (Results 1 - 2 of 2) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_blur.cpp | 58 imageData_.mipImage = blurInfo.blurTarget.handle; in Init() 88 imageData_.mipImage = blurInfo.blurTarget.handle; in PreExecute() 92 const GpuImageDesc imageDesc = gpuResourceMgr.GetImageDescriptor(imageData_.mipImage); in PreExecute() 104 if (!RenderHandleUtil::IsGpuImage(imageData_.mipImage)) { in Execute() 116 renderPass.renderPassDesc.attachmentHandles[0] = imageData_.mipImage; in Execute() 191 const GpuImageDesc imageDesc = renderNodeContextMgr.GetGpuResourceManager().GetImageDescriptor(imageData_.mipImage); in RenderData() 218 cmdList.CustomImageBarrier(imageData_.mipImage, SRC_UNDEFINED, COL_ATTACHMENT, imageSubresourceRange); in RenderData() 221 cmdList.CustomImageBarrier(imageData_.mipImage, SHDR_READ, imageSubresourceRange); in RenderData() 223 cmdList.CustomImageBarrier(imageData_.mipImage, COL_ATTACHMENT, SHDR_READ, imageSubresourceRange); in RenderData() 240 binder.BindImage(1, { imageData_.mipImage, inputMipLeve in RenderData() [all...] |
H A D | render_blur.h | 63 RenderHandle mipImage; member
|
Completed in 2 milliseconds