Searched refs:minimumAmplitudeRatio_ (Results 1 - 7 of 7) sorted by relevance
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/animation/ |
H A D | rs_spring_model.h | 68 initialVelocity_(initialVelocity), minimumAmplitudeRatio_(minimumAmplitude) in RSSpringModel() 106 float minimumAmplitude = std::max(initialOffset * minimumAmplitudeRatio_, SPRING_MIN_AMPLITUDE); in EstimateDuration() 151 if (minimumAmplitudeRatio_ <= 0) { in CalculateSpringParameters() 152 minimumAmplitudeRatio_ = SPRING_MIN_AMPLITUDE_RATIO; in CalculateSpringParameters() 190 float minimumAmplitudeRatio_ { 0.001f };
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/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/animation/ |
H A D | rs_spring_model.cpp | 47 if (minimumAmplitudeRatio_ <= 0) { in CalculateSpringParameters() 48 minimumAmplitudeRatio_ = SPRING_MIN_AMPLITUDE_RATIO; in CalculateSpringParameters() 87 float minimumAmplitude = std::max(initialOffset * minimumAmplitudeRatio_, SPRING_MIN_AMPLITUDE); in EstimateDuration() 205 float threshold = fmax(toFloat(minimumAmplitudeRatio_ * initialOffset_), 239 float threshold = fmax(toFloat(minimumAmplitudeRatio_ * initialOffset_), SPRING_MIN_THRESHOLD); 274 float threshold = fmax(toFloat(minimumAmplitudeRatio_ * initialOffset_), SPRING_MIN_THRESHOLD);
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H A D | rs_render_interpolating_spring_animation.cpp | 62 minimumAmplitudeRatio_ = minimumAmplitudeRatio; in SetSpringParameters() 93 RSMarshallingHelper::Marshalling(parcel, minimumAmplitudeRatio_) && in Marshalling() 129 RSMarshallingHelper::Unmarshalling(parcel, minimumAmplitudeRatio_) && in ParseParam()
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/foundation/arkui/ace_engine/frameworks/core/animation/ |
H A D | curve.h | 399 return minimumAmplitudeRatio_; in GetMinimumAmplitudeRatio() 404 minimumAmplitudeRatio_ = minimumAmplitudeRatio; in UpdateMinimumAmplitudeRatio() 416 float minimumAmplitudeRatio_ = DEFAULT_INTERPOLATING_SPRING_AMPLITUDE_RATIO; member in OHOS::Ace::final
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/foundation/graphic/graphic_2d/rosen/modules/render_service_client/core/animation/ |
H A D | rs_interpolating_spring_animation.cpp | 79 timingCurve_.minimumAmplitudeRatio_); in OnStart()
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H A D | rs_animation_timing_curve.h | 31 // minimumAmplitudeRatio_ is used for interpointSpring to determine the ending accuracy of spring animation. 32 // the smaller the minimumAmplitudeRatio_, the closer it is to the endpoint at the end of the animation, 82 float minimumAmplitudeRatio_ { DEFAULT_AMPLITUDE_RATIO };
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H A D | rs_animation_timing_curve.cpp | 69 minimumAmplitudeRatio_(minimumAmplitudeRatio), interpolator_(nullptr), customCurveFunc_(nullptr) in RSAnimationTimingCurve()
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