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Searched
refs:minTaskSize
(Results
1 - 3
of
3
) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H
A
D
animation_system.h
85
size_t
minTaskSize
;
member
H
A
D
animation_system.cpp
112
DECL_PROPERTY2(AnimationSystem::Properties,
minTaskSize
, "Task size", PropertyFlags::IS_SLIDER)
633
systemProperties_.
minTaskSize
= in->
minTaskSize
;
in SetProperties()
741
taskSize_ = Math::max(systemProperties_.
minTaskSize
, resultCount / threadCount);
in Update()
1042
if (remaining_ >= systemProperties_.
minTaskSize
) {
in InitializeTrackValues()
1073
if (remaining_ >= systemProperties_.
minTaskSize
) {
in ResetToInitialTrackValues()
1096
if (remaining_ >= systemProperties_.
minTaskSize
) {
in WriteUpdatedTrackValues()
H
A
D
skinning_system.cpp
317
constexpr size_t
minTaskSize
= 8U;
in Update()
local
318
const auto taskSize = Math::max(
minTaskSize
, resultCount / (threadCount == 0 ? 1 : threadCount));
in Update()
Completed in 5 milliseconds