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Help
Searched
refs:minAge
(Results
1 - 8
of
8
) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H
A
D
gpu_resource_cache.cpp
202
constexpr uint64_t
minAge
= 2;
in DestroyOldImages()
local
203
const auto ageLimit = (frameCounter_ <
minAge
) ? 0 : (frameCounter_ -
minAge
);
in DestroyOldImages()
H
A
D
shader_manager.cpp
735
const auto
minAge
= device_.GetCommandBufferingCount() + additionalFrameCount;
in HandlePendingAllocations()
local
736
const auto ageLimit = (frameCount <
minAge
) ? 0 : (frameCount -
minAge
);
in HandlePendingAllocations()
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H
A
D
node_context_pso_manager.cpp
110
const auto
minAge
= device_.GetCommandBufferingCount() + additionalFrameCount;
in BeginBackendFrame()
local
111
const auto ageLimit = (frameCount <
minAge
) ? 0 : (frameCount -
minAge
);
in BeginBackendFrame()
H
A
D
render_node_graph_manager.cpp
195
const uint64_t
minAge
= static_cast<uint64_t>(device_.GetCommandBufferingCount()) + 1;
196
const uint64_t ageLimit = (device_.GetFrameCount() <
minAge
) ? 0 : (device_.GetFrameCount() -
minAge
);
/foundation/graphic/graphic_3d/lume/LumeRender/src/util/
H
A
D
render_frame_util.cpp
258
const auto
minAge
= device.GetCommandBufferingCount();
in ProcessFrameSignalDeferredDestroy()
local
259
const auto ageLimit = (frameCount <
minAge
) ? 0 : (frameCount -
minAge
);
in ProcessFrameSignalDeferredDestroy()
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H
A
D
node_context_pool_manager_vk.cpp
363
const auto
minAge
= device_.GetCommandBufferingCount() + additionalFrameCount;
in BeginBackendFrame()
local
364
const auto ageLimit = (frameCount <
minAge
) ? 0 : (frameCount -
minAge
);
in BeginBackendFrame()
H
A
D
node_context_descriptor_set_manager_vk.cpp
212
const auto
minAge
= device_.GetCommandBufferingCount() + 1;
in BeginFrame()
local
213
const auto ageLimit = (device_.GetFrameCount() <
minAge
) ? 0 : (device_.GetFrameCount() -
minAge
);
in BeginFrame()
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H
A
D
node_context_pool_manager_gles.cpp
719
const auto
minAge
= device_.GetCommandBufferingCount() + maxAge;
in BeginBackendFrame()
local
720
const auto ageLimit = (frameCount <
minAge
) ? 0 : (frameCount -
minAge
);
in BeginBackendFrame()
Completed in 10 milliseconds