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Help
Searched
refs:meshComponent
(Results
1 - 3
of
3
) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H
A
D
scene_util.cpp
350
const MeshComponent&
meshComponent
= *meshHandle;
in CreateReflectionPlaneObjectFromEntity()
local
351
if (!
meshComponent
.submeshes.empty()) {
in CreateReflectionPlaneObjectFromEntity()
352
if (auto matHandle = matCM->Write(
meshComponent
.submeshes[0].material); matHandle) {
in CreateReflectionPlaneObjectFromEntity()
415
if (auto
meshComponent
= meshManager.Read(entity);
meshComponent
) {
in CalculateScalingFactor()
416
return (
meshComponent
->aabbMax.y -
meshComponent
->aabbMin.y);
in CalculateScalingFactor()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H
A
D
render_system.h
156
const MeshComponent&
meshComponent
;
member
H
A
D
render_system.cpp
966
const MeshComponent&
meshComponent
= *meshHandle;
in UpdateReflectionPlaneMaterial()
local
967
if (!
meshComponent
.submeshes.empty()) {
in UpdateReflectionPlaneMaterial()
968
if (auto matHandle = materialMgr.Write(
meshComponent
.submeshes[0].material); matHandle) {
in UpdateReflectionPlaneMaterial()
1439
SetupSubmeshBuffers(*gpuHandleMgr_, mpd.
meshComponent
, submesh, renderSubmesh);
in ProcessSubmesh()
1512
for (uint32_t subMeshIdx = 0; subMeshIdx < mpd.
meshComponent
.submeshes.size(); ++subMeshIdx) {
in ProcessMesh()
1513
const auto& submesh = mpd.
meshComponent
.submeshes[subMeshIdx];
in ProcessMesh()
Completed in 7 milliseconds