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Searched refs:meJs (Results 1 - 12 of 12) sorted by relevance

/foundation/graphic/graphic_3d/kits/js/src/
H A DNodeJS.cpp58 NapiApi::Object meJs(e, fromJs.This()); in NodeJS()
59 StoreJsObj(obj, meJs); in NodeJS()
94 NapiApi::Object meJs(e, fromJs.This()); in NodeJS()
95 StoreJsObj(GetNativeObject(), meJs); in NodeJS() local
99 meJs.Set("name", name); in NodeJS()
H A DImageJS.cpp89 NapiApi::Object meJs(e, fromJs.This()); in ImageJS()
116 sceneJS->DisposeHook((uintptr_t)&scene_, meJs); in ImageJS()
119 StoreJsObj(obj, meJs); in ImageJS()
129 meJs.Set("name", name); in ImageJS()
H A DShaderJS.cpp216 NapiApi::Object meJs(e, fromJs.This()); in ShaderJS()
227 sceneJS->DisposeHook((uintptr_t)&scene_, meJs); in ShaderJS()
232 StoreJsObj(interface_pointer_cast<META_NS::IObject>(metaobj), meJs); in ShaderJS() local
249 BindToMaterial(meJs, material); in ShaderJS()
260 meJs.Set("name", name); in ShaderJS()
263 void ShaderJS::BindToMaterial(NapiApi::Object meJs, NapiApi::Object material) in BindToMaterial() argument
265 auto metaobj = GetNativeMeta<META_NS::IMetadata>(meJs); in BindToMaterial()
269 napi_env e = meJs.GetEnv(); in BindToMaterial()
348 meJs.Set("inputs", inputs_.GetValue()); in BindToMaterial()
H A DMaterialJS.cpp117 NapiApi::Object meJs(e, fromJs.This()); in ShaderMaterialJS()
129 sceneJS->DisposeHook((uintptr_t)&scene_, meJs); in ShaderMaterialJS()
133 StoreJsObj(metaobj, meJs); in ShaderMaterialJS()
143 meJs.Set("name", name); in ShaderMaterialJS()
H A DPostProcJS.cpp133 NapiApi::Object meJs(e, fromJs.This()); in PostProcJS()
136 StoreJsObj(interface_pointer_cast<META_NS::IObject>(postproc), meJs); in PostProcJS() local
142 meJs, // postprocess in PostProcJS()
152 meJs.Set("toneMapping", tonemapJS); in PostProcJS()
H A DCameraJS.cpp130 NapiApi::Object meJs(e, fromJs.This()); in CameraJS()
133 sceneJS->StrongDisposeHook((uintptr_t)&scene_, meJs); in CameraJS()
139 NapiApi::Object meJs(e, fromJs.This()); in CameraJS()
141 StoreJsObj(obj, meJs); in CameraJS()
184 StoreJsObj(GetNativeObject(), meJs); in CameraJS() local
188 meJs.Set("name", name); in CameraJS()
190 meJs.Set("postProcess", fromJs.GetNull()); in CameraJS()
H A DEnvironmentJS.cpp163 NapiApi::Object meJs(e, fromJs.This()); in EnvironmentJS()
166 sceneJS->StrongDisposeHook((uintptr_t)&scene_, meJs); in EnvironmentJS()
181 IEnvironment::Ptr env = GetNativeMeta<IEnvironment>(meJs); in EnvironmentJS()
195 StoreJsObj(interface_pointer_cast<META_NS::IObject>(env), meJs); in EnvironmentJS() local
200 meJs.Set("name", name); in EnvironmentJS()
H A DLightJS.cpp99 NapiApi::Object meJs(e, fromJs.This()); in Create()
100 StoreJsObj(instance->GetNativeObject(), meJs); in Create()
104 meJs.Set("name", name); in Create()
H A DToneMapJS.cpp182 NapiApi::Object meJs(e, fromJs.This()); in ToneMapJS()
185 StoreJsObj(obj, meJs); in ToneMapJS()
H A DAnimationJS.cpp78 NapiApi::Object meJs(e, fromJs.This()); in AnimationJS()
87 sceneJS->DisposeHook((uintptr_t)&scene_, meJs); in AnimationJS()
H A DSceneJS.cpp481 NapiApi::Object meJs(e, fromJs.This()); in SceneJS()
483 StoreJsObj(interface_pointer_cast<META_NS::IObject>(scene), meJs); in SceneJS() local
488 meJs.Set("name", name); in SceneJS()
491 meJs.Set("uri", uri); in SceneJS()
523 NapiApi::Object meJs(ctx, ctx.This()); in GetNode()
524 NapiApi::Object root = meJs.Get<NapiApi::Object>("root"); in GetNode()
/foundation/graphic/graphic_3d/kits/js/include/
H A DShaderJS.h43 void BindToMaterial(NapiApi::Object meJs, NapiApi::Object);

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