/foundation/graphic/graphic_3d/kits/js/src/ |
H A D | NodeJS.cpp | 58 NapiApi::Object meJs(e, fromJs.This());
in NodeJS() 59 StoreJsObj(obj, meJs);
in NodeJS() 94 NapiApi::Object meJs(e, fromJs.This());
in NodeJS() 95 StoreJsObj(GetNativeObject(), meJs);
in NodeJS() local 99 meJs.Set("name", name);
in NodeJS()
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H A D | ImageJS.cpp | 89 NapiApi::Object meJs(e, fromJs.This());
in ImageJS() 116 sceneJS->DisposeHook((uintptr_t)&scene_, meJs);
in ImageJS() 119 StoreJsObj(obj, meJs);
in ImageJS() 129 meJs.Set("name", name);
in ImageJS()
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H A D | ShaderJS.cpp | 216 NapiApi::Object meJs(e, fromJs.This()); in ShaderJS() 227 sceneJS->DisposeHook((uintptr_t)&scene_, meJs); in ShaderJS() 232 StoreJsObj(interface_pointer_cast<META_NS::IObject>(metaobj), meJs); in ShaderJS() local 249 BindToMaterial(meJs, material); in ShaderJS() 260 meJs.Set("name", name); in ShaderJS() 263 void ShaderJS::BindToMaterial(NapiApi::Object meJs, NapiApi::Object material) in BindToMaterial() argument 265 auto metaobj = GetNativeMeta<META_NS::IMetadata>(meJs); in BindToMaterial() 269 napi_env e = meJs.GetEnv(); in BindToMaterial() 348 meJs.Set("inputs", inputs_.GetValue()); in BindToMaterial()
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H A D | MaterialJS.cpp | 117 NapiApi::Object meJs(e, fromJs.This()); in ShaderMaterialJS() 129 sceneJS->DisposeHook((uintptr_t)&scene_, meJs); in ShaderMaterialJS() 133 StoreJsObj(metaobj, meJs); in ShaderMaterialJS() 143 meJs.Set("name", name); in ShaderMaterialJS()
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H A D | PostProcJS.cpp | 133 NapiApi::Object meJs(e, fromJs.This());
in PostProcJS() 136 StoreJsObj(interface_pointer_cast<META_NS::IObject>(postproc), meJs);
in PostProcJS() local 142 meJs, // postprocess
in PostProcJS() 152 meJs.Set("toneMapping", tonemapJS);
in PostProcJS()
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H A D | CameraJS.cpp | 130 NapiApi::Object meJs(e, fromJs.This()); in CameraJS() 133 sceneJS->StrongDisposeHook((uintptr_t)&scene_, meJs); in CameraJS() 139 NapiApi::Object meJs(e, fromJs.This()); in CameraJS() 141 StoreJsObj(obj, meJs); in CameraJS() 184 StoreJsObj(GetNativeObject(), meJs); in CameraJS() local 188 meJs.Set("name", name); in CameraJS() 190 meJs.Set("postProcess", fromJs.GetNull()); in CameraJS()
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H A D | EnvironmentJS.cpp | 163 NapiApi::Object meJs(e, fromJs.This()); in EnvironmentJS() 166 sceneJS->StrongDisposeHook((uintptr_t)&scene_, meJs); in EnvironmentJS() 181 IEnvironment::Ptr env = GetNativeMeta<IEnvironment>(meJs); in EnvironmentJS() 195 StoreJsObj(interface_pointer_cast<META_NS::IObject>(env), meJs); in EnvironmentJS() local 200 meJs.Set("name", name); in EnvironmentJS()
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H A D | LightJS.cpp | 99 NapiApi::Object meJs(e, fromJs.This()); in Create() 100 StoreJsObj(instance->GetNativeObject(), meJs); in Create() 104 meJs.Set("name", name); in Create()
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H A D | ToneMapJS.cpp | 182 NapiApi::Object meJs(e, fromJs.This()); in ToneMapJS() 185 StoreJsObj(obj, meJs); in ToneMapJS()
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H A D | AnimationJS.cpp | 78 NapiApi::Object meJs(e, fromJs.This()); in AnimationJS() 87 sceneJS->DisposeHook((uintptr_t)&scene_, meJs); in AnimationJS()
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H A D | SceneJS.cpp | 481 NapiApi::Object meJs(e, fromJs.This()); in SceneJS() 483 StoreJsObj(interface_pointer_cast<META_NS::IObject>(scene), meJs); in SceneJS() local 488 meJs.Set("name", name); in SceneJS() 491 meJs.Set("uri", uri); in SceneJS() 523 NapiApi::Object meJs(ctx, ctx.This()); in GetNode() 524 NapiApi::Object root = meJs.Get<NapiApi::Object>("root"); in GetNode()
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/foundation/graphic/graphic_3d/kits/js/include/ |
H A D | ShaderJS.h | 43 void BindToMaterial(NapiApi::Object meJs, NapiApi::Object);
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