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Searched refs:maxColorAttachments (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/api/render/gles/
H A Dintf_device_gles.h85 int32_t maxColorAttachments; member
333 int32_t maxColorAttachments; member
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dwgl_state.cpp284 glGetIntegerv(GL_MAX_COLOR_ATTACHMENTS, &properties.maxColorAttachments); in FillProperties()
H A Drender_backend_gles.cpp2758 GLuint maxColorAttachments; in PrimeBlendState() local
2759 glGetIntegerv(GL_MAX_COLOR_ATTACHMENTS, (GLint*)&maxColorAttachments); in PrimeBlendState()
2760 maxColorAttachments = BASE_NS::Math::min(PipelineStateConstants::MAX_COLOR_ATTACHMENT_COUNT, maxColorAttachments); in PrimeBlendState()
2761 for (GLuint i = 0; i < maxColorAttachments; i++) { in PrimeBlendState()
H A Degl_state.cpp376 glGetIntegerv(GL_MAX_COLOR_ATTACHMENTS, &properties.maxColorAttachments); in FillProperties()

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