Home
last modified time | relevance | path

Searched refs:materials_ (Results 1 - 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_impl.cpp553 for (auto&& ite : materials_) {
575 for (auto& material : materials_) {
601 if (auto it = materials_.find(name.substr(ix)); it != materials_.end()) {
608 for (auto entry : materials_) {
617 if (auto it = materials_.find(name.substr(ix)); it != materials_.end()) {
805 materials_.clear(); in DetachScene()
1309 if (CacheNode<SCENE_NS::IMaterial>("material", node, materials_, relmat) ||
1377 if (auto ite = materials_
1741 BASE_NS::unordered_map<BASE_NS::string, SCENE_NS::IMaterial::WeakPtr> materials_; global() member in __anon9836::final
[all...]

Completed in 3 milliseconds