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Searched
refs:matComp
(Results
1 - 2
of
2
) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H
A
D
render_system.cpp
649
uint32_t RenderMaterialFlagsFromMaterialValues(const MaterialComponent&
matComp
,
in RenderMaterialFlagsFromMaterialValues()
argument
655
CORE_ASSERT(
matComp
.type <= MaterialComponent::Type::CUSTOM_COMPLEX);
in RenderMaterialFlagsFromMaterialValues()
656
if (
matComp
.type < MaterialComponent::Type::CUSTOM) {
in RenderMaterialFlagsFromMaterialValues()
662
if (
matComp
.textures[MaterialComponent::TextureIndex::CLEARCOAT].factor.x > 0.0f) {
in RenderMaterialFlagsFromMaterialValues()
665
if ((
matComp
.textures[MaterialComponent::TextureIndex::SHEEN].factor.x > 0.0f) ||
in RenderMaterialFlagsFromMaterialValues()
666
(
matComp
.textures[MaterialComponent::TextureIndex::SHEEN].factor.y > 0.0f) ||
in RenderMaterialFlagsFromMaterialValues()
667
(
matComp
.textures[MaterialComponent::TextureIndex::SHEEN].factor.z > 0.0f)) {
in RenderMaterialFlagsFromMaterialValues()
670
if (
matComp
.textures[MaterialComponent::TextureIndex::SPECULAR].factor != Math::Vec4(1.f, 1.f, 1.f, 1.f) ||
in RenderMaterialFlagsFromMaterialValues()
674
if (
matComp
.textures[MaterialComponent::TextureIndex::TRANSMISSION].factor.x > 0.0f) {
in RenderMaterialFlagsFromMaterialValues()
680
rmf |= (
matComp
in RenderMaterialFlagsFromMaterialValues()
707
ValidateInputColor(const Entity material, const MaterialComponent&
matComp
)
ValidateInputColor()
argument
1406
EvaluateMaterialModifications(const MaterialComponent&
matComp
)
EvaluateMaterialModifications()
argument
[all...]
H
A
D
render_system.h
197
void EvaluateMaterialModifications(const MaterialComponent&
matComp
);
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