Searched refs:mCurrentSeekMode (Results 1 - 2 of 2) sorted by relevance
/foundation/multimedia/player_framework/frameworks/native/player/ |
H A D | player_impl.cpp | 72 mCurrentSeekMode = PlayerSeekMode::SEEK_PREVIOUS_SYNC; in ResetSeekVariables() 225 mCurrentSeekMode = mode; in Seek() 226 if ((mSeekPosition != mCurrentPosition || mSeekMode != mCurrentSeekMode) && !isSeeking_) { in Seek() 255 if (mSeekPosition != mCurrentPosition || mSeekMode != mCurrentSeekMode) { in HandleSeekDoneInfo() 256 MEDIA_LOGI("Start seek again (%{public}d, %{public}d)", mCurrentPosition, mCurrentSeekMode); in HandleSeekDoneInfo() 258 mSeekMode = mCurrentSeekMode; in HandleSeekDoneInfo() 259 playerService_->Seek(mCurrentPosition, mCurrentSeekMode); in HandleSeekDoneInfo() 264 MEDIA_LOGI("HandleSeekDoneInfo end seekTo(%{public}d, %{public}d)", mCurrentPosition, mCurrentSeekMode); in HandleSeekDoneInfo() 286 MEDIA_LOGD("Is seeking to (%{public}d, %{public}d), not update now", mCurrentPosition, mCurrentSeekMode); in OnInfo()
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H A D | player_impl.h | 88 PlayerSeekMode mCurrentSeekMode = PlayerSeekMode::SEEK_PREVIOUS_SYNC; member in OHOS::Media::PlayerImpl
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