Home
Sort by
last modified time
|
relevance
|
path
Repository(s)
applications
arkcompiler
base
build
commonlibrary
developtools
device
docs
domains
drivers
foundation
ide
interface
kernel
napi_generator
productdefine
test
third_party
vendor
select all
invert selection
clear
Full Search
Search through all text tokens(words,strings,identifiers,numbers) in index.
Definition
Only finds symbol definitions(where e.g a variable(function,...) is defined).
Symbol
Only finds symbol(e.g. methods classes,function,variables).
File Path
Path of the source file(use "/").If you want just exact path,enclose it in "".Source files end with: .jar/.bz2/.a/.h/.java...
History
History log comments.
Type
Any
Bzip(2)
C
Clojure
C#
C++
ELF
Erlang
Image file
Fortran
Golang
GZIP
Haskell
Jar
Java
Java class
JavaScript
Lisp
Lua
Pascal
Perl
PHP
Plain Text
PL/SQL
Python
Rust
Scala
Shell script
SQL
Tar
Tcl
Troff
UUEncoded
Visual Basic
XML
Zip
Type of analyzer used to filter file types include with selected(e.g. just C sources).
Help
Searched
refs:looping
(Results
1 - 5
of
5
) sorted by relevance
/foundation/multimedia/media_foundation/test/unittest/
H
A
D
TestStateMachine.cpp
36
void SetLooping(bool
looping
)
in SetLooping()
argument
38
isLooping_ =
looping
;
in SetLooping()
/foundation/multimedia/player_framework/services/services/player/server/
H
A
D
player_server.cpp
110
"speedMode: %{public}d,
looping
: %{public}s, effectMode: %{public}d, leftVolume: %{public}f, "
in Init()
112
lastErrMsg_.c_str(), config_.speedMode, config_.
looping
?"true":"false", config_.effectMode,
in Init()
170
config_.
looping
= false;
in SetSource()
451
if (config_.
looping
) {
in HandlePrepare()
452
(void)playerEngine_->SetLooping(config_.
looping
);
in HandlePrepare()
701
config_.
looping
= false;
in HandleReset()
1015
config_.
looping
= false;
in ClearConfigInfo()
1119
if (config_.
looping
.load()) {
in HandleEos()
1149
if (!config_.
looping
.load()) {
in PreparedHandleEos()
1319
return config_.
looping
;
in IsLooping()
[all...]
H
A
D
player_server.h
191
std::atomic<bool>
looping
= false;
member
/foundation/multimedia/player_framework/services/services/avmetadatahelper/server/
H
A
D
avmetadatahelper_server.h
66
std::atomic<bool>
looping
= false;
member
H
A
D
avmetadatahelper_server.cpp
138
config_.
looping
= false;
in SetSource()
Completed in 5 milliseconds