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Searched refs:localMatrixManager_ (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Dlocal_matrix_system.cpp45 localMatrixManager_ = GetManager<ILocalMatrixComponentManager>(ecs); in LocalMatrixSystem()
79 { *localMatrixManager_, ComponentQuery::Operation::REQUIRE }, in Initialize()
123 localMatrixManager_->Set(row.components[1], localMatrixData); in Update()
H A Dlocal_matrix_system.h60 ILocalMatrixComponentManager* localMatrixManager_ { nullptr };
H A Dnode_system.h92 ILocalMatrixComponentManager& localMatrixManager_; member in final
H A Dnode_system.cpp1003 localMatrixManager_(*(GetManager<ILocalMatrixComponentManager>(ecs))), in NodeSystem()
1062 localMatrixManager_.Create(entity); in CreateNode()
1165 { localMatrixManager_, ComponentQuery::Operation::Method::OPTIONAL }, in Initialize()
1169 CORE_ASSERT(&operations[LOCAL_INDEX - 1U].target == &localMatrixManager_); in Initialize()
1187 if (localMatrixGeneration_ == localMatrixManager_.GetGenerationCounter() && in Update()
1224 localMatrixGeneration_ = localMatrixManager_.GetGenerationCounter(); in Update()
1262 const uint32_t currentGeneration = localMatrixManager_.GetComponentGeneration(row->components[LOCAL_INDEX]); in CollectChangedNodes()
1336 if (auto local = localMatrixManager_.Read(row->components[LOCAL_INDEX])) { in UpdateTransformations()
1354 localMatrixManager_.GetComponentGeneration(row->components[LOCAL_INDEX]); in UpdateTransformations()

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