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Searched refs:localMatrixGeneration_ (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Dnode_system.h100 uint32_t localMatrixGeneration_ = 0; member in final
H A Dnode_system.cpp1187 if (localMatrixGeneration_ == localMatrixManager_.GetGenerationCounter() && in Update()
1224 localMatrixGeneration_ = localMatrixManager_.GetGenerationCounter(); in Update()

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