Searched refs:loadingStatus (Results 1 - 6 of 6) sorted by relevance
/foundation/arkui/ace_engine/frameworks/core/components/image/ |
H A D | image_event.h | 28 int32_t loadingStatus = 1, double contentWidth = 0.0, double contentHeight = 0.0, double contentOffsetX = 0.0, in LoadImageSuccessEvent() 30 componentWidth_(componentWidth), componentHeight_(componentHeight), loadingStatus_(loadingStatus), in LoadImageSuccessEvent()
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/foundation/arkui/ace_engine/frameworks/bridge/cj_frontend/interfaces/cj_ffi/ |
H A D | cj_common_ffi.h | 135 int32_t loadingStatus; member
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H A D | cj_image_ffi.cpp | 196 ffiCompleteInfo.loadingStatus = newInfo.GetLoadingStatus(); in FfiOHOSAceFrameworkImageOnComplete()
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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | scene_holder.cpp | 1387 uint32_t loadingStatus = SCENE_NS::IScene::SCENE_STATUS_LOADING_FAILED; in LoadScene() local 1393 loadingStatus = SCENE_NS::IScene::SCENE_STATUS_UNINITIALIZED; in LoadScene() 1446 loadingStatus = SCENE_NS::IScene::SCENE_STATUS_READY; in LoadScene() 1456 [](auto sceneLoadedCallback, auto loadingStatus) { in LoadScene() 1458 sceneLoadedCallback->Invoke(loadingStatus); in LoadScene() 1461 sceneLoadedCallback_, loadingStatus), in LoadScene() 1487 [](auto sceneLoadedCallback, auto loadingStatus) { in LoadScene() 1489 sceneLoadedCallback->Invoke(loadingStatus); in LoadScene() 1493 sceneLoadedCallback_, loadingStatus), in LoadScene()
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H A D | scene_holder.h | 75 virtual void Invoke(uint32_t loadingStatus) = 0; 76 using FunctionType = void(uint32_t loadingStatus);
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/foundation/arkui/ace_engine/component_ext/movingphoto/ |
H A D | movingphoto_pattern.cpp | 331 auto loadingStatus = info.GetLoadingStatus(); in HandleImageCompleteEvent() local 332 TAG_LOGI(AceLogTag::ACE_MOVING_PHOTO, "HandleImageCompleteEvent start:%{public}d.", loadingStatus); in HandleImageCompleteEvent() 333 if (loadingStatus == IMAGE_LOADING_COMPLETE) { in HandleImageCompleteEvent()
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