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Searched refs:loadResult (Results 1 - 13 of 13) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_loader.cpp44 inline void SetError(CORE3D_NS::GLTF2::LoadResult& loadResult, const BASE_NS::string_view message) in SetError() argument
46 loadResult.error += message + '\n'; in SetError()
47 loadResult.success = false; in SetError()
50 #define RETURN_WITH_ERROR(loadResult, message) \
52 SetError((loadResult), (message)); \
146 bool RangedEnumCast(LoadResult& loadResult, EnumType& out, InputType input) in RangedEnumCast() argument
153 RETURN_WITH_ERROR(loadResult, "Invalid enum cast"); in RangedEnumCast()
157 bool ParseObject(LoadResult& loadResult, const json::value& jsonObject, Parser parser) in ParseObject() argument
160 RETURN_WITH_ERROR(loadResult, "Parsing GLTF failed: expected JSON object"); in ParseObject()
163 return parser(loadResult, jsonObjec in ParseObject()
167 ParseObject(LoadResult& loadResult, const json::value& jsonObject, const string_view name, Parser parser) ParseObject() argument
177 ForEachInArray(LoadResult& loadResult, const json::value& jsonArray, Parser parser) ForEachInArray() argument
193 ForEachInArray(LoadResult& loadResult, const json::value& jsonObject, const string_view name, Parser parser) ForEachInArray() argument
203 ForEachObjectInArray(LoadResult& loadResult, const json::value& jsonObject, Parser parser) ForEachObjectInArray() argument
212 ForEachObjectInArray(LoadResult& loadResult, const json::value& jsonObject, const string_view name, Parser parser) ForEachObjectInArray() argument
[all...]
H A Dgltf2.cpp47 auto loadResult = GLTF2::LoadGLTF(fileManager, uri); in LoadGLTF() local
49 result.error = move(loadResult.error); in LoadGLTF()
50 result.success = loadResult.success; in LoadGLTF()
51 result.data = IGLTFData::Ptr { loadResult.data.release() }; in LoadGLTF()
64 auto loadResult = GLTF2::LoadGLTF(fileManager_, data); in LoadGLTF() local
66 result.error = move(loadResult.error); in LoadGLTF()
67 result.success = loadResult.success; in LoadGLTF()
68 result.data = IGLTFData::Ptr { loadResult.data.release() }; in LoadGLTF()
108 auto loadResult = GLTF2::LoadGLTF(fileManager_, uri); in Load() local
109 sceneResult.error = loadResult in Load()
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H A Dgltf2_exporter.cpp455 auto loadResult = LoadGLTF(fileManager, uri); in ResolveGltfAndResourceIndex()
456 if (!loadResult.success || !loadResult.data->LoadBuffers()) { in ResolveGltfAndResourceIndex()
459 auto inserted = originalGltfs.insert({ uri, move(loadResult.data) }); in ResolveGltfAndResourceIndex()
H A Dgltf2_importer.cpp3217 auto loadResult = GatherImageData(*image, *data_, engine_.GetFileManager(),
3219 if (!loadResult.success) {
3221 CORE_LOG_W("Loading image '%s' failed: %s", image->uri.c_str(), loadResult.error);
3224 mipLevels.push_back(move(loadResult));
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/luminance/
H A Drs_luminance_control.cpp76 bool loadResult{true}; in LoadLibrary()
80 loadResult = false; in LoadLibrary()
82 if (loadResult && !LoadStatusControl()) { in LoadLibrary()
84 loadResult = false; in LoadLibrary()
86 if (loadResult && !LoadLumControl()) { in LoadLibrary()
88 loadResult = false; in LoadLibrary()
90 if (loadResult && !LoadTmoControl()) { in LoadLibrary()
92 loadResult = false; in LoadLibrary()
94 RS_LOGI("LumCtr init status:%{public}d", loadResult); in LoadLibrary()
95 return loadResult; in LoadLibrary()
[all...]
/foundation/arkui/ace_engine/frameworks/core/components_ng/image_provider/
H A Dimage_loading_context.h163 #define DEFINE_SET_NOTIFY_TASK(loadResult) \
164 void Set##loadResult##NotifyTask(loadResult##NotifyTask&& loadResult##NotifyTask) \
166 notifiers_.on##loadResult##_ = std::move(loadResult##NotifyTask); \
/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H A Drender_data_configuration_loader.cpp114 auto& err = result.loadResult.error; in LoadPostProcess()
172 result.loadResult.success = err.empty(); in LoadPostProcess()
186 result.loadResult.success = false; in LoadPostProcess()
187 result.loadResult.error = "Invalid json file."; in LoadPostProcess()
201 result.loadResult = IRenderDataConfigurationLoader::LoadResult("Failed to open file."); in LoadPostProcess()
212 result.loadResult = IRenderDataConfigurationLoader::LoadResult("Failed to read file."); in LoadPostProcess()
H A Drender_data_loader.cpp73 if (loadedPP.loadResult.success) { in RecurseDirectory()
77 result = loadedPP.loadResult; in RecurseDirectory()
H A Dpipeline_layout_loader.cpp70 PipelineLayoutLoader::LoadResult loadResult; in FromJson() local
71 ParseArray<decltype(context.data.bindings)::value_type>(jsonData, "bindings", context.data.bindings, loadResult); in FromJson()
72 context.error = loadResult.error; in FromJson()
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/loader/
H A Dintf_render_data_configuration_loader.h51 LoadResult loadResult; member
/foundation/distributeddatamgr/preferences/frameworks/native/src/
H A Dpreferences_impl.cpp164 bool loadResult = PreferencesImpl::ReadSettingXml(pref); in LoadFromDisk() local
165 if (!loadResult) { in LoadFromDisk()
/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/
H A Dlume_common.cpp1029 auto loadResult = LoadAndImport(file, importedEnvEntity_, importedEnvResources_); in LoadEnvModel() local
1030 if (!loadResult) { in LoadEnvModel()
1060 auto loadResult = LoadAndImport(file, importedSceneEntity_, importedSceneResources_); in LoadSceneModel() local
1061 if (!loadResult) { in LoadSceneModel()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/
H A Dgraphics_context.cpp523 if (loadedPP.loadResult.success) { in CreatePlugin3D()

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