/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
H A D | gltf2_loader.cpp | 44 inline void SetError(CORE3D_NS::GLTF2::LoadResult& loadResult, const BASE_NS::string_view message) in SetError() argument 46 loadResult.error += message + '\n'; in SetError() 47 loadResult.success = false; in SetError() 50 #define RETURN_WITH_ERROR(loadResult, message) \ 52 SetError((loadResult), (message)); \ 146 bool RangedEnumCast(LoadResult& loadResult, EnumType& out, InputType input) in RangedEnumCast() argument 153 RETURN_WITH_ERROR(loadResult, "Invalid enum cast"); in RangedEnumCast() 157 bool ParseObject(LoadResult& loadResult, const json::value& jsonObject, Parser parser) in ParseObject() argument 160 RETURN_WITH_ERROR(loadResult, "Parsing GLTF failed: expected JSON object"); in ParseObject() 163 return parser(loadResult, jsonObjec in ParseObject() 167 ParseObject(LoadResult& loadResult, const json::value& jsonObject, const string_view name, Parser parser) ParseObject() argument 177 ForEachInArray(LoadResult& loadResult, const json::value& jsonArray, Parser parser) ForEachInArray() argument 193 ForEachInArray(LoadResult& loadResult, const json::value& jsonObject, const string_view name, Parser parser) ForEachInArray() argument 203 ForEachObjectInArray(LoadResult& loadResult, const json::value& jsonObject, Parser parser) ForEachObjectInArray() argument 212 ForEachObjectInArray(LoadResult& loadResult, const json::value& jsonObject, const string_view name, Parser parser) ForEachObjectInArray() argument [all...] |
H A D | gltf2.cpp | 47 auto loadResult = GLTF2::LoadGLTF(fileManager, uri); in LoadGLTF() local 49 result.error = move(loadResult.error); in LoadGLTF() 50 result.success = loadResult.success; in LoadGLTF() 51 result.data = IGLTFData::Ptr { loadResult.data.release() }; in LoadGLTF() 64 auto loadResult = GLTF2::LoadGLTF(fileManager_, data); in LoadGLTF() local 66 result.error = move(loadResult.error); in LoadGLTF() 67 result.success = loadResult.success; in LoadGLTF() 68 result.data = IGLTFData::Ptr { loadResult.data.release() }; in LoadGLTF() 108 auto loadResult = GLTF2::LoadGLTF(fileManager_, uri); in Load() local 109 sceneResult.error = loadResult in Load() [all...] |
H A D | gltf2_exporter.cpp | 455 auto loadResult = LoadGLTF(fileManager, uri); in ResolveGltfAndResourceIndex() 456 if (!loadResult.success || !loadResult.data->LoadBuffers()) { in ResolveGltfAndResourceIndex() 459 auto inserted = originalGltfs.insert({ uri, move(loadResult.data) }); in ResolveGltfAndResourceIndex()
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H A D | gltf2_importer.cpp | 3217 auto loadResult = GatherImageData(*image, *data_, engine_.GetFileManager(), 3219 if (!loadResult.success) { 3221 CORE_LOG_W("Loading image '%s' failed: %s", image->uri.c_str(), loadResult.error); 3224 mipLevels.push_back(move(loadResult));
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/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/luminance/ |
H A D | rs_luminance_control.cpp | 76 bool loadResult{true}; in LoadLibrary() 80 loadResult = false; in LoadLibrary() 82 if (loadResult && !LoadStatusControl()) { in LoadLibrary() 84 loadResult = false; in LoadLibrary() 86 if (loadResult && !LoadLumControl()) { in LoadLibrary() 88 loadResult = false; in LoadLibrary() 90 if (loadResult && !LoadTmoControl()) { in LoadLibrary() 92 loadResult = false; in LoadLibrary() 94 RS_LOGI("LumCtr init status:%{public}d", loadResult); in LoadLibrary() 95 return loadResult; in LoadLibrary() [all...] |
/foundation/arkui/ace_engine/frameworks/core/components_ng/image_provider/ |
H A D | image_loading_context.h | 163 #define DEFINE_SET_NOTIFY_TASK(loadResult) \ 164 void Set##loadResult##NotifyTask(loadResult##NotifyTask&& loadResult##NotifyTask) \ 166 notifiers_.on##loadResult##_ = std::move(loadResult##NotifyTask); \
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/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/ |
H A D | render_data_configuration_loader.cpp | 114 auto& err = result.loadResult.error; in LoadPostProcess() 172 result.loadResult.success = err.empty(); in LoadPostProcess() 186 result.loadResult.success = false; in LoadPostProcess() 187 result.loadResult.error = "Invalid json file."; in LoadPostProcess() 201 result.loadResult = IRenderDataConfigurationLoader::LoadResult("Failed to open file."); in LoadPostProcess() 212 result.loadResult = IRenderDataConfigurationLoader::LoadResult("Failed to read file."); in LoadPostProcess()
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H A D | render_data_loader.cpp | 73 if (loadedPP.loadResult.success) { in RecurseDirectory() 77 result = loadedPP.loadResult; in RecurseDirectory()
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H A D | pipeline_layout_loader.cpp | 70 PipelineLayoutLoader::LoadResult loadResult; in FromJson() local 71 ParseArray<decltype(context.data.bindings)::value_type>(jsonData, "bindings", context.data.bindings, loadResult); in FromJson() 72 context.error = loadResult.error; in FromJson()
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/foundation/graphic/graphic_3d/lume/LumeRender/api/render/loader/ |
H A D | intf_render_data_configuration_loader.h | 51 LoadResult loadResult; member
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/foundation/distributeddatamgr/preferences/frameworks/native/src/ |
H A D | preferences_impl.cpp | 164 bool loadResult = PreferencesImpl::ReadSettingXml(pref); in LoadFromDisk() local 165 if (!loadResult) { in LoadFromDisk()
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/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/ |
H A D | lume_common.cpp | 1029 auto loadResult = LoadAndImport(file, importedEnvEntity_, importedEnvResources_); in LoadEnvModel() local 1030 if (!loadResult) { in LoadEnvModel() 1060 auto loadResult = LoadAndImport(file, importedSceneEntity_, importedSceneResources_); in LoadSceneModel() local 1061 if (!loadResult) { in LoadSceneModel()
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/ |
H A D | graphics_context.cpp | 523 if (loadedPP.loadResult.success) { in CreatePlugin3D()
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