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/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dscene_util.cpp124 auto lmm = GetManager<ILocalMatrixComponentManager>(ecs);
125 lmm->Create(camera);
256 auto lmm = GetManager<ILocalMatrixComponentManager>(ecs); in CreateLight() local
257 lmm->Create(light); in CreateLight()

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