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Searched refs:lc (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/diagram/vertexgenerate/
H A Dvertex_generate_stroke.h51 void SetLineCap(LineCap lc) in SetLineCap() argument
53 stroker_.SetLineCap(lc); in SetLineCap()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dscene_util.cpp277 LightComponent lc = lightComponent; in CreateLight() local
278 lc.shadowEnabled = (lc.type == LightComponent::Type::POINT) ? false : lc.shadowEnabled; in CreateLight()
279 lc.range = ComponentUtilFunctions::CalculateSafeLightRange(lc.range, lc.intensity); in CreateLight()
280 lcm->Set(light, lc); in CreateLight()
/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/
H A Dlume_common.cpp1480 CORE3D_NS::LightComponent lc; in UpdateLights() local
1481 lc.type = static_cast<CORE3D_NS::LightComponent::Type>(light->GetLightType()); in UpdateLights()
1482 lc.intensity = light->GetLightIntensity(); in UpdateLights()
1483 lc.shadowEnabled = light->GetLightShadow(); in UpdateLights()
1484 lc.color = BASE_NS::Math::Vec3(light->GetLightColor().GetX(), light->GetLightColor().GetY(), in UpdateLights()
1486 lightEntities_.push_back(sceneUtil.CreateLight(ecs, lc, position, rotation)); in UpdateLights()
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/engine/
H A DarkComponent.js27509 const lc = value;
27510 opt.minLength = lc.minLength;
27511 opt.maxLength = lc.maxLength;

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