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Searched refs:layerMgr_ (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp1157 gpuHandleMgr_(GetManager<IRenderHandleComponentManager>(ecs)), layerMgr_(GetManager<ILayerComponentManager>(ecs)), in RenderSystem()
1286 { *layerMgr_, ComponentQuery::Operation::OPTIONAL }, in Initialize()
1295 { *layerMgr_, ComponentQuery::Operation::OPTIONAL }, in Initialize()
1543 : layerMgr_->Get(row->components[RQ_L]).layerMask;
1567 : layerMgr_->Read(row->components[RQ_L])->layerMask;
1614 : layerMgr_->Get(row->components[RQ_L]).layerMask;
1780 if (!(environmentMgr_ && materialExtensionMgr_ && layerMgr_ && gpuHandleMgr_)) {
1794 if (auto layerHandle = layerMgr_->Read(envEntity); layerHandle) {
1878 camera.fog = GetRenderCameraFogFromComponent(layerMgr_, fogMgr_, renderConfig, component);
2169 : layerMgr_
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H A Drender_system.h248 ILayerComponentManager* layerMgr_ = nullptr; member in final

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