Searched refs:lastRunTime_ (Results 1 - 3 of 3) sorted by relevance
/foundation/arkui/ui_lite/frameworks/animator/ |
H A D | animator.cpp | 31 lastRunTime_ = HALTick::GetInstance().GetTime(); in Start() 53 lastRunTime_ = HALTick::GetInstance().GetTime(); in Resume() 59 uint32_t elapse = HALTick::GetInstance().GetElapseTime(lastRunTime_); in Run() 60 lastRunTime_ = HALTick::GetInstance().GetTime(); in Run()
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/foundation/arkui/ui_lite/interfaces/kits/animator/ |
H A D | animator.h | 115 : callback_(nullptr), view_(nullptr), state_(STOP), period_(0), repeat_(false), runTime_(0), lastRunTime_(0) in Animator() 133 : callback_(callback), view_(view), state_(STOP), period_(time), repeat_(repeat), runTime_(0), lastRunTime_(0) in Animator() 281 uint32_t lastRunTime_; member in OHOS::Animator
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/foundation/arkui/ui_lite/frameworks/components/ |
H A D | ui_image_view.cpp | 39 lastRunTime_(0), in GifImageAnimator() 79 uint32_t lastRunTime_; member in OHOS::GifImageAnimator 125 if (curTime + deltaTime_ - lastRunTime_ >= delayTime_) { in Callback() 126 deltaTime_ = curTime + deltaTime_ - lastRunTime_ - delayTime_; in Callback() 127 lastRunTime_ = curTime; in Callback()
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