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Searched refs:jointMatricesHandle (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_preprocessor_system.cpp365 auto jointMatricesHandle = jointMatricesManager_->Read(row.components[JMC]); in GatherSortData() local
366 hasJoints = (jointMatricesHandle->count > 0U); in GatherSortData()
369 Aabb { jointMatricesHandle->jointsAabbMin, jointMatricesHandle->jointsAabbMax }); in GatherSortData()
370 meshAabb.min = Math::min(meshAabb.min, jointMatricesHandle->jointsAabbMin); in GatherSortData()
371 meshAabb.max = Math::max(meshAabb.max, jointMatricesHandle->jointsAabbMax); in GatherSortData()
H A Dskinning_system.cpp265 auto jointMatricesHandle = jointMatricesManager_.Write(row.components[JOINT_MATS_INDEX]); in UpdateSkin() local
266 auto& jointMatrices = *jointMatricesHandle; in UpdateSkin()

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