/foundation/arkui/ace_engine/frameworks/core/components/declaration/image/ |
H A D | image_animator_declaration.h | 42 int32_t iteration = -1; member 69 void SetIteration(int32_t iteration) in SetIteration() argument 72 attribute.iteration = iteration; in SetIteration() 125 return attribute.iteration; in GetIteration()
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/foundation/arkui/ace_engine/frameworks/core/components/common/properties/ |
H A D | animation_option.h | 64 void SetIteration(int32_t iteration) in SetIteration() argument 66 if (iteration < 0 && iteration != ANIMATION_REPEAT_INFINITE) { in SetIteration() 69 iteration_ = iteration; in SetIteration() 165 result.append(", iteration:").append(std::to_string(iteration_)); in ToString()
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H A D | tween_option.h | 64 void SetIteration(int32_t iteration) in SetIteration() argument 66 iteration_ = iteration; in SetIteration()
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/foundation/arkui/ace_engine/interfaces/native/node/ |
H A D | drawable_descriptor.cpp | 52 int32_t iteration = 1; in OH_ArkUI_DrawableDescriptor_CreateFromAnimatedPixelMap() local 54 std::make_shared<OHOS::Ace::Napi::AnimatedDrawableDescriptor>(pixelMapList, duration, iteration); in OH_ArkUI_DrawableDescriptor_CreateFromAnimatedPixelMap() 97 ArkUI_DrawableDescriptor* drawableDescriptor, int32_t iteration) in OH_ArkUI_DrawableDescriptor_SetAnimationIteration() 101 drawableDescriptor->animatedDrawableDescriptor->SetIterations(iteration); in OH_ArkUI_DrawableDescriptor_SetAnimationIteration() 96 OH_ArkUI_DrawableDescriptor_SetAnimationIteration( ArkUI_DrawableDescriptor* drawableDescriptor, int32_t iteration) OH_ArkUI_DrawableDescriptor_SetAnimationIteration() argument
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/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/ |
H A D | animated_image.cpp | 94 void AnimatedImage::PostPlayTask(uint32_t idx, int iteration) in PostPlayTask() argument 97 iteration--; in PostPlayTask() 100 if (iteration == 0) { in PostPlayTask() 107 iteration_ = iteration; in PostPlayTask() 108 currentTask_.Reset([weak = WeakClaim(this), idx, iteration] { in PostPlayTask() 111 self->PostPlayTask(idx + 1, iteration); in PostPlayTask() 132 auto iteration = codec->getRepetitionCount() + 1; in GenerateIteration() local 133 if (iteration == 0) { in GenerateIteration() 134 iteration = INT_MAX; in GenerateIteration() 139 iteration in GenerateIteration() [all...] |
/foundation/arkui/ace_engine/frameworks/core/animation/ |
H A D | animator.cpp | 211 bool Animator::SetIteration(int32_t iteration) in SetIteration() argument 214 if (iteration_ == iteration) { in SetIteration() 217 if ((iteration < 0) && (iteration != ANIMATION_REPEAT_INFINITE)) { in SetIteration() 218 TAG_LOGI(AceLogTag::ACE_ANIMATION, "invalid iteration: %{public}d. id: %{public}d", iteration, controllerId_); in SetIteration() 225 UpdateIteration(iteration); in SetIteration() 229 controller->SetIteration(iteration); in SetIteration() 579 ACE_SCOPED_TRACE_FLAG(iteration_ == ANIMATION_REPEAT_INFINITE, "onFrame %s, iteration -1, id %d", in OnFrame() 924 void Animator::UpdateIteration(int32_t iteration) in UpdateIteration() argument [all...] |
H A D | animator_info.h | 86 void SetIteration(int32_t iteration) in SetIteration() argument 88 iteration_ = iteration; in SetIteration()
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H A D | animator.h | 130 // At last will run iteration loops. repeatTimes equals 0 as default. 131 bool SetIteration(int32_t iteration); 243 void UpdateIteration(int32_t iteration); 257 int32_t iteration_ = 1; // user configured iteration times.
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/foundation/arkui/ace_engine/test/mock/core/animation/ |
H A D | mock_animator.cpp | 123 bool Animator::SetIteration(int32_t iteration) in SetIteration() argument 285 void Animator::UpdateIteration(int32_t iteration) in UpdateIteration() argument 287 iteration_ = iteration; in UpdateIteration() 288 repeatTimes_ = iteration - 1; in UpdateIteration()
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/foundation/arkui/ace_engine_lite/frameworks/src/core/components/ |
H A D | image_animator_component.cpp | 261 char *iteration = MallocStringOf(value, &length); in ParseToIteration() local 262 if (iteration == nullptr) { in ParseToIteration() 263 HILOG_ERROR(HILOG_MODULE_ACE, "fail to set iteration cause by out of memory."); in ParseToIteration() 267 if (length == 0 || !strcmp(iteration, ITR_INFINITE)) { in ParseToIteration() 271 imageAnimator_->SetRepeatTimes(strtol(iteration, nullptr, DEC)); in ParseToIteration() 274 ace_free(iteration); in ParseToIteration() 275 iteration = nullptr; in ParseToIteration()
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/foundation/arkui/ace_engine/frameworks/core/components/image/ |
H A D | image_animator_component.cpp | 64 void ImageAnimatorComponent::SetIteration(int32_t iteration) in SetIteration() argument 66 declaration_->SetIteration(iteration); in SetIteration()
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H A D | image_animator_component.h | 141 void SetIteration(int32_t iteration);
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/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/ |
H A D | js_image_animator.cpp | 146 int32_t iteration = DEFAULT_ITERATIONS; in SetIteration() local 148 iteration = info[0]->ToNumber<int32_t>(); in SetIteration() 149 if (iteration < -1) { in SetIteration() 150 iteration = DEFAULT_ITERATIONS; in SetIteration() 154 ImageAnimatorModel::GetInstance()->SetIteration(iteration); in SetIteration()
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H A D | js_animator.h | 41 static void SetIteration(int32_t iteration);
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H A D | js_animator.cpp | 87 int32_t iteration = animatorInfo->GetIteration(); in HandleAnimatorInfo() local 92 animator->SetIteration(iteration); in HandleAnimatorInfo() 293 void JSAnimator::SetIteration(int32_t iteration) in SetIteration() argument 300 animatorInfo->SetIteration(iteration); in SetIteration()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/image_animator/ |
H A D | image_animator_model_ng.h | 29 void SetIteration(int32_t iteration) override; 47 static void SetIteration(FrameNode* frameNode, int32_t iteration);
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H A D | image_animator_model_ng.cpp | 64 void ImageAnimatorModelNG::SetIteration(int32_t iteration) in SetIteration() argument 66 GetImageAnimatorPattern()->SetIteration(iteration); in SetIteration() 201 void ImageAnimatorModelNG::SetIteration(FrameNode* frameNode, int32_t iteration) in SetIteration() argument 203 GetImageAnimatorPattern(frameNode)->SetIteration(iteration); in SetIteration()
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H A D | image_animator_model.h | 34 virtual void SetIteration(int32_t iteration) = 0;
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/foundation/arkui/ace_engine/interfaces/native/ |
H A D | drawable_descriptor.h | 148 ArkUI_DrawableDescriptor* drawableDescriptor, int32_t iteration);
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/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/models/ |
H A D | image_animator_model_impl.h | 28 void SetIteration(int32_t iteration) override;
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H A D | image_animator_model_impl.cpp | 61 void ImageAnimatorModelImpl::SetIteration(int32_t iteration) in SetIteration() argument 66 imageAnimator->SetIteration(iteration); in SetIteration()
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/foundation/arkui/ace_engine/frameworks/bridge/cj_frontend/interfaces/cj_ffi/ |
H A D | cj_image_animator_ffi.cpp | 104 void FfiOHOSAceFrameworkImageAnimatorSetIterations(int32_t iteration) in FfiOHOSAceFrameworkImageAnimatorSetIterations() argument 106 ImageAnimatorModel::GetInstance()->SetIteration(iteration); in FfiOHOSAceFrameworkImageAnimatorSetIterations()
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H A D | cj_image_animator_ffi.h | 47 CJ_EXPORT void FfiOHOSAceFrameworkImageAnimatorSetIterations(int32_t iteration);
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/foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/ |
H A D | image_animator_modifier.cpp | 160 int32_t iteration = value; in SetImageAnimatorIteration() local 161 if (iteration < -1) { in SetImageAnimatorIteration() 162 iteration = DEFAULT_ITERATIONS; in SetImageAnimatorIteration() 165 ImageAnimatorModelNG::SetIteration(frameNode, iteration); in SetImageAnimatorIteration()
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/foundation/ability/dmsfwk/services/dtbschedmgr/src/ |
H A D | distributed_sched_continuation.cpp | 247 auto iteration = continuationDevices_.find(missionId);
in PopCallback() local 248 if (iteration != continuationDevices_.end()) {
in PopCallback() 250 (void)continuationDevices_.erase(iteration);
in PopCallback()
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