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Searched refs:iteration (Results 1 - 25 of 54) sorted by relevance

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/foundation/arkui/ace_engine/frameworks/core/components/declaration/image/
H A Dimage_animator_declaration.h42 int32_t iteration = -1; member
69 void SetIteration(int32_t iteration) in SetIteration() argument
72 attribute.iteration = iteration; in SetIteration()
125 return attribute.iteration; in GetIteration()
/foundation/arkui/ace_engine/frameworks/core/components/common/properties/
H A Danimation_option.h64 void SetIteration(int32_t iteration) in SetIteration() argument
66 if (iteration < 0 && iteration != ANIMATION_REPEAT_INFINITE) { in SetIteration()
69 iteration_ = iteration; in SetIteration()
165 result.append(", iteration:").append(std::to_string(iteration_)); in ToString()
H A Dtween_option.h64 void SetIteration(int32_t iteration) in SetIteration() argument
66 iteration_ = iteration; in SetIteration()
/foundation/arkui/ace_engine/interfaces/native/node/
H A Ddrawable_descriptor.cpp52 int32_t iteration = 1; in OH_ArkUI_DrawableDescriptor_CreateFromAnimatedPixelMap() local
54 std::make_shared<OHOS::Ace::Napi::AnimatedDrawableDescriptor>(pixelMapList, duration, iteration); in OH_ArkUI_DrawableDescriptor_CreateFromAnimatedPixelMap()
97 ArkUI_DrawableDescriptor* drawableDescriptor, int32_t iteration) in OH_ArkUI_DrawableDescriptor_SetAnimationIteration()
101 drawableDescriptor->animatedDrawableDescriptor->SetIterations(iteration); in OH_ArkUI_DrawableDescriptor_SetAnimationIteration()
96 OH_ArkUI_DrawableDescriptor_SetAnimationIteration( ArkUI_DrawableDescriptor* drawableDescriptor, int32_t iteration) OH_ArkUI_DrawableDescriptor_SetAnimationIteration() argument
/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/
H A Danimated_image.cpp94 void AnimatedImage::PostPlayTask(uint32_t idx, int iteration) in PostPlayTask() argument
97 iteration--; in PostPlayTask()
100 if (iteration == 0) { in PostPlayTask()
107 iteration_ = iteration; in PostPlayTask()
108 currentTask_.Reset([weak = WeakClaim(this), idx, iteration] { in PostPlayTask()
111 self->PostPlayTask(idx + 1, iteration); in PostPlayTask()
132 auto iteration = codec->getRepetitionCount() + 1; in GenerateIteration() local
133 if (iteration == 0) { in GenerateIteration()
134 iteration = INT_MAX; in GenerateIteration()
139 iteration in GenerateIteration()
[all...]
/foundation/arkui/ace_engine/frameworks/core/animation/
H A Danimator.cpp211 bool Animator::SetIteration(int32_t iteration) in SetIteration() argument
214 if (iteration_ == iteration) { in SetIteration()
217 if ((iteration < 0) && (iteration != ANIMATION_REPEAT_INFINITE)) { in SetIteration()
218 TAG_LOGI(AceLogTag::ACE_ANIMATION, "invalid iteration: %{public}d. id: %{public}d", iteration, controllerId_); in SetIteration()
225 UpdateIteration(iteration); in SetIteration()
229 controller->SetIteration(iteration); in SetIteration()
579 ACE_SCOPED_TRACE_FLAG(iteration_ == ANIMATION_REPEAT_INFINITE, "onFrame %s, iteration -1, id %d", in OnFrame()
924 void Animator::UpdateIteration(int32_t iteration) in UpdateIteration() argument
[all...]
H A Danimator_info.h86 void SetIteration(int32_t iteration) in SetIteration() argument
88 iteration_ = iteration; in SetIteration()
H A Danimator.h130 // At last will run iteration loops. repeatTimes equals 0 as default.
131 bool SetIteration(int32_t iteration);
243 void UpdateIteration(int32_t iteration);
257 int32_t iteration_ = 1; // user configured iteration times.
/foundation/arkui/ace_engine/test/mock/core/animation/
H A Dmock_animator.cpp123 bool Animator::SetIteration(int32_t iteration) in SetIteration() argument
285 void Animator::UpdateIteration(int32_t iteration) in UpdateIteration() argument
287 iteration_ = iteration; in UpdateIteration()
288 repeatTimes_ = iteration - 1; in UpdateIteration()
/foundation/arkui/ace_engine_lite/frameworks/src/core/components/
H A Dimage_animator_component.cpp261 char *iteration = MallocStringOf(value, &length); in ParseToIteration() local
262 if (iteration == nullptr) { in ParseToIteration()
263 HILOG_ERROR(HILOG_MODULE_ACE, "fail to set iteration cause by out of memory."); in ParseToIteration()
267 if (length == 0 || !strcmp(iteration, ITR_INFINITE)) { in ParseToIteration()
271 imageAnimator_->SetRepeatTimes(strtol(iteration, nullptr, DEC)); in ParseToIteration()
274 ace_free(iteration); in ParseToIteration()
275 iteration = nullptr; in ParseToIteration()
/foundation/arkui/ace_engine/frameworks/core/components/image/
H A Dimage_animator_component.cpp64 void ImageAnimatorComponent::SetIteration(int32_t iteration) in SetIteration() argument
66 declaration_->SetIteration(iteration); in SetIteration()
H A Dimage_animator_component.h141 void SetIteration(int32_t iteration);
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/
H A Djs_image_animator.cpp146 int32_t iteration = DEFAULT_ITERATIONS; in SetIteration() local
148 iteration = info[0]->ToNumber<int32_t>(); in SetIteration()
149 if (iteration < -1) { in SetIteration()
150 iteration = DEFAULT_ITERATIONS; in SetIteration()
154 ImageAnimatorModel::GetInstance()->SetIteration(iteration); in SetIteration()
H A Djs_animator.h41 static void SetIteration(int32_t iteration);
H A Djs_animator.cpp87 int32_t iteration = animatorInfo->GetIteration(); in HandleAnimatorInfo() local
92 animator->SetIteration(iteration); in HandleAnimatorInfo()
293 void JSAnimator::SetIteration(int32_t iteration) in SetIteration() argument
300 animatorInfo->SetIteration(iteration); in SetIteration()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/image_animator/
H A Dimage_animator_model_ng.h29 void SetIteration(int32_t iteration) override;
47 static void SetIteration(FrameNode* frameNode, int32_t iteration);
H A Dimage_animator_model_ng.cpp64 void ImageAnimatorModelNG::SetIteration(int32_t iteration) in SetIteration() argument
66 GetImageAnimatorPattern()->SetIteration(iteration); in SetIteration()
201 void ImageAnimatorModelNG::SetIteration(FrameNode* frameNode, int32_t iteration) in SetIteration() argument
203 GetImageAnimatorPattern(frameNode)->SetIteration(iteration); in SetIteration()
H A Dimage_animator_model.h34 virtual void SetIteration(int32_t iteration) = 0;
/foundation/arkui/ace_engine/interfaces/native/
H A Ddrawable_descriptor.h148 ArkUI_DrawableDescriptor* drawableDescriptor, int32_t iteration);
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/models/
H A Dimage_animator_model_impl.h28 void SetIteration(int32_t iteration) override;
H A Dimage_animator_model_impl.cpp61 void ImageAnimatorModelImpl::SetIteration(int32_t iteration) in SetIteration() argument
66 imageAnimator->SetIteration(iteration); in SetIteration()
/foundation/arkui/ace_engine/frameworks/bridge/cj_frontend/interfaces/cj_ffi/
H A Dcj_image_animator_ffi.cpp104 void FfiOHOSAceFrameworkImageAnimatorSetIterations(int32_t iteration) in FfiOHOSAceFrameworkImageAnimatorSetIterations() argument
106 ImageAnimatorModel::GetInstance()->SetIteration(iteration); in FfiOHOSAceFrameworkImageAnimatorSetIterations()
H A Dcj_image_animator_ffi.h47 CJ_EXPORT void FfiOHOSAceFrameworkImageAnimatorSetIterations(int32_t iteration);
/foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/
H A Dimage_animator_modifier.cpp160 int32_t iteration = value; in SetImageAnimatorIteration() local
161 if (iteration < -1) { in SetImageAnimatorIteration()
162 iteration = DEFAULT_ITERATIONS; in SetImageAnimatorIteration()
165 ImageAnimatorModelNG::SetIteration(frameNode, iteration); in SetImageAnimatorIteration()
/foundation/ability/dmsfwk/services/dtbschedmgr/src/
H A Ddistributed_sched_continuation.cpp247 auto iteration = continuationDevices_.find(missionId); in PopCallback() local
248 if (iteration != continuationDevices_.end()) { in PopCallback()
250 (void)continuationDevices_.erase(iteration); in PopCallback()

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